Some newbie questions on coaster design.

I'm sorry I'm sure this has been answered somewhere, how do you make inversions, loops, dive loops, or etc with the custom builder, is it possible ? I made a really nice first half of a dive loop all smooth and majestic but couldn't get the track to bend the right way, it won't go to vertical or beyond vertical or etc morphs in the pitch?

How do you make a helix smooth, is there a way to edit the parameters of the middle or various nodes of a track segment, or only the very beginning / end of one ?

Will the frame rate of the final version be improved/ I bought a brand new high end gaming computer and riding coasters has a very poor frame rate even with effects set to low.

Will we be able to break segments of track into nodes like in RCTW and edit each parameter of each node, like you can in RCTW? I have this and RCTW and I think this is more promising but despite all the glitches in coaster design being annoying in RCTW I could make a realistic coaster more easily there than here, but I've seen screen shots of very realistic coasters in PC.

I looked at the youtubes for making inversion sand custom track but it looks like they have different controls than I have in PC, and that confuses me. Help would be appreciated!
 
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Here are some tutorials. There are many more.
https://www.youtube.com/playlist?list=PLrlwRKpet5TFWYNo31KyNFQ98ix3Mrn87

I am not sure what there will be in PC Coaster Builder. But except for some measurements it is nearly perfect for all kind of users.

Not sure if you have to break it much more down as it is in PC. If i bank a segment the one before and after are taken into account.

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And the rest will do smoothysmooth.
 
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