I think there are a few events in game that have missing audio cues. One than particularly stands out (to me), is the lack of audio cue when the "Mass Locked" indicator goes out. It feels like every time I leave a station, I've got my eyes fixed on that indicator, waiting for it go out. It makes a few seconds feel like an eternity! All it needs is a little chime (not need for a voice message), and we could be doing other more interesting things during this time.
Similarly, could we have a chime when: We hit safe disengage range; when the FSD has cooled down. I'm sure there are other events that are only notified visually too.
(In regard to this pale blue indicator/text colour, I find that a poor choice. Maybe its my particular kind of colour deficiency, but I have to focus on the specific area of the screen to see it, and my reaction time when it does appear is quite slow. Ability to change the colours would be great, audio chimes perhaps even better).
John "Green-eye" Roberts
Similarly, could we have a chime when: We hit safe disengage range; when the FSD has cooled down. I'm sure there are other events that are only notified visually too.
(In regard to this pale blue indicator/text colour, I find that a poor choice. Maybe its my particular kind of colour deficiency, but I have to focus on the specific area of the screen to see it, and my reaction time when it does appear is quite slow. Ability to change the colours would be great, audio chimes perhaps even better).
John "Green-eye" Roberts