1. An extra module slot for the Orca (and the Beluga) might not be such a bad idea imo, but the Kraits are fine. Their main role is combat and they really don't need to be better at it. Especially due to their permaboost ability. The FDL just needs a slight nerf, because it has dominated the field of combat for far, far too long.
2. No. These ships are fine imo. I have a FGS that kicks butt. The reason they aren't widely used is because the FAS and Chieftain have been popularized by the community and content creators as the "best" out of the Fed and Alliance ships at PvP combat. The fact is most CMDRs just don't bother trying to make effective builds with the other variants, and outside of combat some of them are better than the favorites.
3. I used to think the Clipper needed a buff too, until I engineered it and realized the reason it was given bad convergence. It's a large ship that handles like a small ship, can boost to 600m/s, and has insane internals when you compare it to most combat ships it can outmaneuver. The Clipper can do anything. If it could fold it's wings in and land on medium pads, I bet a lot of people would consider it over the Python. Especially since it's like half the price. And if it had great hardpoint convergence a lot of gankers would trade their FDL in for a Clipper.
4. Preference. I love the way the Adder sounds, but some people hate it and think it's too over-dramatic. The Clipper also sounds awesome, but most other ships sound kinda meh to me in comparison when they boost, and I can't stand the sound the Krait makes when it boosts (burrrrOOOOOooooooh, burrrrOOOOOooooooh, burrrrOOOOOooooooh). shudders Still, others might like it, and the way the Python sounds too.
2. No. These ships are fine imo. I have a FGS that kicks butt. The reason they aren't widely used is because the FAS and Chieftain have been popularized by the community and content creators as the "best" out of the Fed and Alliance ships at PvP combat. The fact is most CMDRs just don't bother trying to make effective builds with the other variants, and outside of combat some of them are better than the favorites.
3. I used to think the Clipper needed a buff too, until I engineered it and realized the reason it was given bad convergence. It's a large ship that handles like a small ship, can boost to 600m/s, and has insane internals when you compare it to most combat ships it can outmaneuver. The Clipper can do anything. If it could fold it's wings in and land on medium pads, I bet a lot of people would consider it over the Python. Especially since it's like half the price. And if it had great hardpoint convergence a lot of gankers would trade their FDL in for a Clipper.
4. Preference. I love the way the Adder sounds, but some people hate it and think it's too over-dramatic. The Clipper also sounds awesome, but most other ships sound kinda meh to me in comparison when they boost, and I can't stand the sound the Krait makes when it boosts (burrrrOOOOOooooooh, burrrrOOOOOooooooh, burrrrOOOOOooooooh). shudders Still, others might like it, and the way the Python sounds too.