Some Things That Don't Make Sense to Me

There are a few things that I question as I am playing this game. Here's a short list. I am sure there are more that some of you probably recall as well.

1. If the deep core samples and Californium is so valuable as to be locked up, why don't the scavs ever take it?
2. Who is the commander at these military settlements who allows random items to be strewn about the facilities?
3. Why can't the folks at the settlement just turn the alarms back on?
4. Why do I often find two people in a HAB? What were they doing before I got there?
5. Why do NPCs ignore the fact that a ship landed behind the PWR building around the same time someone got shot from the rooftops?
6. Why does the drone not even care that someone is sneaking around on the rooftop of the command building?
7. How does the base command center not know I just killed someone when the entire galaxy knows that I was just given a fine and notoriety?
 
There are a few things that I question as I am playing this game. Here's a short list. I am sure there are more that some of you probably recall as well.

1. If the deep core samples and Californium is so valuable as to be locked up, why don't the scavs ever take it?
They run out of storage space by nicking the really valuable stuff we never get to see.

2. Who is the commander at these military settlements who allows random items to be strewn about the facilities?
3. Why can't the folks at the settlement just turn the alarms back on?
Union rules alarms can only be switched on by the designated person, in non union facilities it is a task for the alarm company rep who will do it as soon as he arrives.

4. Why do I often find two people in a HAB? What were they doing before I got there?
Someone named Peggy says we are too young to know that sort of stuff.

5. Why do NPCs ignore the fact that a ship landed behind the PWR building around the same time someone got shot from the rooftops?
Because they aren’t good at connected thinking.

6. Why does the drone not even care that someone is sneaking around on the rooftop of the command building?
Drones are not renowned for their emotional involvement.

7. How does the base command center not know I just killed someone when the entire galaxy knows that I was just given a fine and notoriety?
 
8. Why have 10 guards at a settlement when there's no other human signals on the planet, but no one checks the guy getting off the ship that just landed?
9. Why doesn't the settlement have solar arrays? Not a cloud in the sky.
10. Why is so dark in the power center?
11. Why are there empty loot boxes, unopened?
12. What causes the power regulators to degrade?
13. Why are the containment units still running when the power center is shutdown?
 
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12 reminds me of the Alan Sheppard/John Glenn comment about stuff built by the lowest bidder.
Also if you make something that doesn’t wear out you won’t sell as many as you will if they have a more limited life.
 
8. Why have 10 guards at a settlement when there's no other human signals on the planet, but no one checks the guy getting off the ship that just landed?
If there were just 1 guard, he/she could be tempted to sleep on the job, or even rob something! So there must be a second guard to guard the first guard.
But wait! What if the 2 guards agree to not snitch on each other? Then you need a third guard to guard the first 2 guards, preferentially from an independent guard hiring company.
But wait! When the 3d guard isn't on duty, who will guard the first 2 guards? You then need a 4th guard.
But wait! I didn't take into account the fist guard needing time off duty...
9. Why doesn't the settlement have solar arrays? Not a cloud in the sky.
When the main star in your system is also the only one and a red dwarf, or is 45k ls away, your solar panels won't provide much power. And with cheap fusion, why bother?
(absolutely not related advice: please don't ask about power regulator manufacturers' lobbying and marketing tactics)
10. Why is so dark in the power center?
How else would the workers enjoy the beautiful glow of the stellarator? Do you want to rob them of the only joy in their short radiation-saturated life?
11. Why are there empty loot boxes, unopened?
Don't you have any empty box, container or cabinet at home or at work? I sure do.
12. What causes the power regulators to degrade?
Please read the second part of my answer to 9., which I cannot legally stress enough how unrelated it is to this matter. Those are just random words I typed without any reason wathsoever and cannot be considered legal advice or opinion about the matter at hand. Which I have no knowledge of, I swear on my mother's Asp Scout.
13. Why are the containment units still running when the power center is shutdown?
Backup batteries providing at least 12 hours of continued operation and a sample destruction ability after that are mandatory since the 3257 Borasetani Pathogenetics accident in Col 285 Sector VV-Z b15-1. There was people in this system, at the time, and a nice laboratory. With some pathogenetics in the containment units. Well, inside the containment units until the power went out (and I have nothing to do with it, I wasn't born at the time and you cannot prove I wasn't).
 
5. Why do NPCs ignore the fact that a ship landed behind the PWR building around the same time someone got shot from the rooftops?
6. Why does the drone not even care that someone is sneaking around on the rooftop of the command building?

7. How does the base command center not know I just killed someone when the entire galaxy knows that I was just given a fine and notoriety?
This one I think is just ED not being bothered with retrospective accounting. It'll be obvious from the incident investigator's report exactly what happened and who was responsible, even if the security staff at the time weren't able to react quickly enough. So you get the bounty and notoriety for that - and it's simpler and clearer in gameplay terms to apply it as a direct response rather than a few days later.
 
This one I think is just ED not being bothered with retrospective accounting. It'll be obvious from the incident investigator's report exactly what happened and who was responsible, even if the security staff at the time weren't able to react quickly enough. So you get the bounty and notoriety for that - and it's simpler and clearer in gameplay terms to apply it as a direct response rather than a few days later.
Imagine all the anguish on the forums if they did allow time for a committee to be formed and investigate the incident, the penalty could be applied up to 10 months later.
 
Imagine all the anguish on the forums if they did allow time for a committee to be formed and investigate the incident, the penalty could be applied up to 10 months later.
You get a summons at home to log into your game, where you have zero notoriety and have been walking the line for weeks. You're whisked away to detention and you are forced to fly back 60LY (oh the horror).

For the darkness in the power center, I chuckle when whomever is in there says "who's there!". I always say "turn the lights on you'd know".
 
You get a summons at home to log into your game, where you have zero notoriety and have been walking the line for weeks. You're whisked away to detention and you are forced to fly back 60LY (oh the horror).

For the darkness in the power center, I chuckle when whomever is in there says "who's there!". I always say "turn the lights on you'd know".
Had zero notoriety, that might change depending on the crime. Not necessarily 60Ly either, suppose you had reached Colonia and find that you have been bounced back to the nearest detention system in the Bubble to where you committed your crime.
 
Had zero notoriety, that might change depending on the crime. Not necessarily 60Ly either, suppose you had reached Colonia and find that you have been bounced back to the nearest detention system in the Bubble to where you committed your crime.
You'd see some new threads here :LOL:
 
16. Why I have to scan NPCs in the settlements to claim bounty, but when I kill them in POIs (like wreckage) it's not necessary?
17. Why I see the bounty amount on NPC head when looking in contacts panel before I scan them, but I still have to scan them when in the settlement to claim the bounty?
 
15. Why do we need dozens of reactor-grade power regulators to upgrade a personal suit?

Well, I suppose each regulator might have one tiny component that can be extracted and slotted into the suit, and that component can't be bought/found separately. But that would raise the question "why not?".

I'd like to add "why can't I buy power regulators anywhere?". Same applies to all the other stuff needed for engineering, though in some cases it could be handwaved away as either "too obscure/niche, no mass market for that stuff" or "restricted/proprietary tech". But every settlement needs a power regulator, they are very common, and also apparently very often need replacing.

If we ever get base-building, and the ability to build factories, I'd like to set up a power regulator manufacture/retail business.
 
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