Dear Frontier,
due to your statement to the FSS Scanner „ We want you use more time in exploration fun, than to travel hours around to every planet in a System and get a bore-out“ ( it was more or less that words) I want to share some ideas around that timelife-topic:
-why not significant increasing the jump range of all ships to come fastet to the personal poi
-why are the most high grade emissions in deep deep space of a scanned system?
-why do metallic meteorits on planet surfaces are not spawning more often ?
-why do the mission rewards like mats,or data do not count 3 times for a single item,like
when you get them not from a mission
to be continued....
due to your statement to the FSS Scanner „ We want you use more time in exploration fun, than to travel hours around to every planet in a System and get a bore-out“ ( it was more or less that words) I want to share some ideas around that timelife-topic:
-why not significant increasing the jump range of all ships to come fastet to the personal poi
-why are the most high grade emissions in deep deep space of a scanned system?
-why do metallic meteorits on planet surfaces are not spawning more often ?
-why do the mission rewards like mats,or data do not count 3 times for a single item,like
when you get them not from a mission
to be continued....