Given that there is a forcefield keeping the atmosphere inside the station it could be an intentional design. Minimal surface area whilst allowing the largest ships in and out. If it was circular it would need a bigger shield.
The slot thing is neat looking, very 2001, but really there should just be a large circular opening. No engineer would design an entry port like that, especially for ships that often barely fit.
Maybe the atmosphere retention field energy cost scales with the square of the distance. That would make a circle cost way more.
Arguing realism is kind of pointless. There won't be FTL ships, there won't be a star-spanning civilization, there won't be fuel scoops, and the economics that would allow an individual to own a personal military spaceship aren't going to happen, either. None of it is realistic, so don't argue for realism.
You had it right in the first sentence: "is neat looking" Enjoy it.
Fuel scooping I don't know the theoretical science behind
Well ... if we can find a negative mass particle then FTL is possible
That's easy: Scooping up charged particles (particularly protons) from the atmosphere of the star.
They are imaginary. All this stuff is imaginary. Once you start asking for realism in an imaginary world you're on a path to a strange place.
The docking slot was a fundamental feature of the original Elite, so imagine the fuss if it hadn't been included in this game!
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It provides a challenge in the game that new pilots must master but, that aside, there are a number of sound engineering reasons for a rectangular slot:
- Defensibility and less chance that ships can be sniped on the pads
- Economical use of force fields
- Reducing speeds through the slot
- Much clearer definition of green and red sides for passing ships in the slot
- Encouraging pilots to match the rotation of the station interior before they enter
The stations themselves could also be hundreds of years old and the slots could have been considered huge at the time they were built, but as ships got bigger then the slots did not seem to be so big anymore.
Not all ships are designed with the cockpit centered right in the middle. You need to learn where you are sitting in relation to the rest of the ship, and fly it accordingly. In one ship, you might fly down the center of the slot; in another, you might need to almost bump your head on the slot.
Anytime you build something that a ship has to pass through people will build ships exactly the size that will just squeeze through.
Hence terms like Panamax and Suezmax. I guess with the Cutter we are getting close to the Mailslotmax class of ships.
Anything bigger may have to dock outside somehow.
Anyone who thinks the mail slot is a tight fit needs to look at the below picture. We have it easy.
CMDR CTCParadox