Someone please explain this to me...

Hi guys,

I've had a blast playing ED with my DK2. I've experimented with just about every possible combination of HUD colors, NVidia CP settings, in-game settings, SweetFX settings, etc. I've overclocked my CPU and GPU, done things like assign high priority to the .exe in Task Manager and use third-party utilities to turn off Aero in Win 7 and shut down unecessary programs. Finally, I think I've found a sweet spot, but....

My system: i7 870 (base 2.93, OC to 3.56), GTX 970 (OC to 980 levels through MSI Afterburner) 12g of RAM, Win 7 64. I have followed almost every step in the optimization thread in this forum, so my HUD is green and I have SweetFX with contrast and some color changes. Through the NVCP, I turned on Adaptive VSync and use the NV DSR to run the game at 4K, with half of the Oculus detail sliders set in the game graphics options. My in-game graphics options are all high except for AA, Bloom, and Ambient Occlusion, which are Off.

So what happens is this. When I first implemented these settings, I got acceptable performance in stations, which means a little judder and a bit of lag in station when I whipped my head around too fast, but, overall, the results were very playable. Outside of stations, the game looked fantastic and generally very smooth. There was some micro-stutter the first few times I FSDed around suns but then the game seemed to "settle" and this didn't happen again.

Happy with the results, I shut down the game and rebooted my computer, just to make sure it wasn't a fluke. Well, when I started it again, with the exact same settings, there was much, much more judder and lag, making it almost unplayable. Why would this be ? Is it a case of the comp having to load up textures for the first few minutes of play ? Does rebooting do something to performance that I'm not aware of ? Sorry if these questions sound general and/or noobish but I can't understand why the game is almost perfect in one session, and goes to almost unplayable when I restart it. I'm sure I could get it smooth again by scaling down resolution to 2.5k, so it's not that I can't play it, but I'm wondering if there's a step or two that I can take to ensure that I get my original settings to be smooth every time. Any comments or suggestions would be tremendously appreciated. Thanks !
 
try training->travel and compare against start->'open play' or 'solo'
graphics changes never seem to make consistent results for me, they work, then they don't, and then they work again, and then they don't,
but changing between training mode and real play modes show consistent differences.
the fix, my friends is in the code, which we have no control over, yet.
but if frontier decided to open source portions of the ED code, then the community here would optimise it for sure.
I can't wait to get stuck into it, and figure out what the bottle necks are.
 
I found that to get rid of this i need to put all in game settings to default (resolution and supersampling) then go back to my previous (higher) settings.
 
Thanks guys, will try these solutions. It's a bit frustrating. You get the perfect settings. They work. Then they don't....
 
not to mention differences in servers and ping...
im not sure how the netcode works with ED as im a newb but you can have a 5960x overclocked with dual titanX for DayZ and Arma 3, but hit a bad server and it means squat in congested areas...
 
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