Something attached to my ship?

Ahahhaaa all my rep be going to this pic :D

Anyway limpets defeated by a shut down hatch will only expedite death of said trader. Piracy wise it only affects the purse-snatch method. If you're going for the disable & cleanout approach instead then it just means pewing cargo hatch instead of using limpets once the ship's dead in the water.

*space is water, that's why ships have top speed and kinetic weapons have range dropoff

I completely agree (I never said it was fool proof 😆). Just a way of stopping limpets instead of using point defence
 
Doesn't actually work. Tested it out yesterday.
This makes me happy. A stealth fix maybe, definitely used to be a problem. People were even coming out with 'logical' reasons why a hatch breaker couldn't hack doors with no power, as if the hatch breaker couldn't provide the power itself..
 
This makes me happy. A stealth fix maybe, definitely used to be a problem. People were even coming out with 'logical' reasons why a hatch breaker couldn't hack doors with no power, as if the hatch breaker couldn't provide the power itself..

Or you know.. break the hatch?

But people try making logical reasons for why Robigo has so many slaves so anything is possible I guess.
 
Or you know.. break the hatch?

But people try making logical reasons for why Robigo has so many slaves so anything is possible I guess.
Yup moreso the missions where they can't be scanned, you're smuggling the slaves but what exactly are the slaves smuggling? Might want to give that onionhead a rinse prior to consumption [yesnod]

I didn't mind a bit of robigo in the day, but actually doing the missions, not the bb exploit.. tried that once for about an hour, felt dirty.
 
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