Firstly I really love Elite Dangerous, and I believe odyssey has great potential, but I can't help but feel something happened to David Braben original concept of what he wanted ED to become. After watching the old kickstarter videos, hearing and seeing David Braben's passion and enthusiasm for ED I can't help but feel the dream and amazing vision David Braben had for ED is gone, replaced with something else. No man's sky initial release was 9 august 2016, it has taken hello games less then six years to turn the game from a disaster to a masterpiece, NMS is a great example of what can be achieved if the dream is not lost and there are not too many cooks in the kitchen clouding one's judgement and vision.
David Braben 2012, ED development plan
Another example that we've built into the structure of the the game is ship interiors, now a lot of people have seen you've seen that we're designing all the ships with the interiors in mind how the cargo is unloaded all of that sort of thing, how damage occurs and that's because, that another thing that we are doing "again" down the line is that you will be able to (walk around inside your ship).
FDEV 2021
After that first 10, 15, times, if you're in a big ship and it takes you 30, 40 seconds to get through your ship to get off a planet and then to get off your planet to go into a station where you might drop something off, it will become tiresome because it's not even a, it's not a lift where you're just going in, you haven't got to do anything you're actually going to have to run around and do stuff.
Personal opinion
I started playing Star Citizen in 2018, I bought many starships including a Crusader Mercury Star Runner with lifetime insurance, walking through my starship never gets old, sometimes I just log in to play around within the interiors of my starships in my aeroview hanger. Another example is X4 foundations, all pilotable starships have interiors, admittedly they are not that interactive but the simple fact that you can get up and walk around inside your starship is just awesome and immersive, docking at a station, getting up out of your pilot seat, walking through and out of your startship onto the station docking bay is totally not tiresome. It's not just starship interiors, the vision David Braben had for planets is somewhat similar to what NMS has achieved, even being able to fly into gas giants was on the ED road map and dare I say it, a fully offline single player mode. Why don't I just f@k off and go play "Star Citizen/X4"? and stop whinging, I do play "Star Citizen/X4" a lot and I appreciate what they do, though I also play ED, I play ED more then any other game and again I can see it's potential, what it could become, eclipsing all other space sims, if only it would try harder, just a few more steps and ED could make it to the top of the mountain.
Question: What happened to the dream?
Source: https://www.youtube.com/watch?v=EM0Gcl7iUM8
David Braben 2012, ED development plan
Another example that we've built into the structure of the the game is ship interiors, now a lot of people have seen you've seen that we're designing all the ships with the interiors in mind how the cargo is unloaded all of that sort of thing, how damage occurs and that's because, that another thing that we are doing "again" down the line is that you will be able to (walk around inside your ship).
FDEV 2021
After that first 10, 15, times, if you're in a big ship and it takes you 30, 40 seconds to get through your ship to get off a planet and then to get off your planet to go into a station where you might drop something off, it will become tiresome because it's not even a, it's not a lift where you're just going in, you haven't got to do anything you're actually going to have to run around and do stuff.
Personal opinion
I started playing Star Citizen in 2018, I bought many starships including a Crusader Mercury Star Runner with lifetime insurance, walking through my starship never gets old, sometimes I just log in to play around within the interiors of my starships in my aeroview hanger. Another example is X4 foundations, all pilotable starships have interiors, admittedly they are not that interactive but the simple fact that you can get up and walk around inside your starship is just awesome and immersive, docking at a station, getting up out of your pilot seat, walking through and out of your startship onto the station docking bay is totally not tiresome. It's not just starship interiors, the vision David Braben had for planets is somewhat similar to what NMS has achieved, even being able to fly into gas giants was on the ED road map and dare I say it, a fully offline single player mode. Why don't I just f@k off and go play "Star Citizen/X4"? and stop whinging, I do play "Star Citizen/X4" a lot and I appreciate what they do, though I also play ED, I play ED more then any other game and again I can see it's potential, what it could become, eclipsing all other space sims, if only it would try harder, just a few more steps and ED could make it to the top of the mountain.
Question: What happened to the dream?