Something needed to be done with log file

From 3.x patch the situation with log higly looks llike Murphy's law, going from bad to worse.

1. There is NO actual influence for the missions in MissionComplete event. During nearly 1 year, from February 2018 in beta. Previously it was unchanged from 3.2 patch, now influence is ALWAYS +++++, if present

"Influence":[ { "SystemAddress":73110943712417, "Trend":"UpGood", "Influence":"+++++" } ]
Mysterious SystemAddress may be collected in local database, but no real influence! I remember exaxtly, that it was poits 4 the mission, because I took material reward. With such reward influence cannot be 5+ - copy-pasted full record.

Code:
{ "timestamp":"2019-01-08T08:47:18Z", "event":"MissionCompleted", "Faction":"ICU Colonial Corps", "Name":"Mission_Sightseeing_name", "MissionID":450662938, "Commodity":"$Clothing_Name;", "Commodity_Localised":"Одежда", "Count":2, "NewDestinationSystem":"Diggidiggi", "DestinationSystem":"Colonia", "Reward":420000, "MaterialsReward":[ { "Name":"IndustrialFirmware", "Name_Localised":"Взломанные промышленные микропрограммы", "Category":"$MICRORESOURCE_CATEGORY_Encoded;", "Category_Localised":"Зашифровано", "Count":5 } ], "FactionEffects":[ { "Faction":"ICU Colonial Corps", "Effects":[ { "Effect":"$MISSIONUTIL_Interaction_Summary_SP_up;", "Effect_Localised":"Показатель безопасности фракции $#MinorFaction; в системе $#System; улучшился.", "Trend":"UpGood" } ], "Influence":[ { "SystemAddress":73110943712417, "Trend":"UpGood", "Influence":"+++++" } ], "ReputationTrend":"UpGood", "Reputation":"++" } ] }

Materials and "Influence":"+++++ - perfect mission indeed, but not real...

Question ( understandable NOT only by hardcore programmers): Is it correct, when log-file contais invalid data!?

2. Multicrew mission complete events are recorded only for one commander, for others - something like this

"event":"CargoDepot", "MissionID":436725372, "UpdateType":"WingUpdate", "StartMarketID":0, "EndMarketID":128843832, "ItemsCollected":0, "ItemsDelivered":240, "TotalItemsToDeliver":240, "Progress":0.000000 }

OK, mission completion can be recognized, looking on ItemsDelivered and TotalItemsToDeliver, but where are the rewards? Is influence for wing membere present at all? Not recorded in the log = not happened, according to regular tester's practice.

3. New scenarios. Where is the information about influence, completion, etc? On scrren only, as I see now. 4.Multi-sale exploration data. Contains only bonuty value, for which system(s) - no mind

According to information above:

1. Log-file should be returned to normal state, when information in it exactly represents information about missions, shown on the screen. I really do not know, are these missions with +++++ are working, as written. If not in the log, or always wrong - was it real at all!?
2. Log-file should became more clear. SystemAddress":73110943712417 - OK, I easily can make a table in my BGS parser, or save in memory data from previous events, but what about others? And, please, do not write, that it's difficult to find, etc. In Docked and FSDJump events everything is wtitten as text values w\o IDs
3. Log-file should contain events with new scenarios. OK, I defended the tanker. Or completed USS scenario. Where are the traps in log?

P.S. No mind, what can do any boss with programmers, writing invalid data in log during moths... But it's not good indeed.
 
I think you need this bro

OK, EDSM, EDDB, Inara and many other useful tools are using logs. Now I see, that log quality is exactly lowering. You may try to spend a week w\o EDDB or other tools, using log. I predict, that your picture will be useful 4 you too.
 
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OK, EDSM, EDDB, Inara and many other useful tools are using logs. Now I see, that log quality is exactly lowering. You may try to spend a week w\o EDDB or other tools, using log. I predict, that your picture will be useful 4 you too.

Let me see if I understand what you are saying. The Journal documentation shows that there are around more than 175 events some with numerous options and you say that because 3 of them are not correct then the quality is getting worse?

Well, firstly the quality can only get worse if these 3 items were originally correct and are no longer correct and secondly, you're making a fuss about 3 incorrect items? Out of more than 175? That's less than 2%. Get a grip man!

Bug report to Frontier is what is required not stressing. Try a report on the journal documentation thread. As for this affecting the UI tools so that they fail, I think not. Chicken Little springs to mind.

But hey, what do I know? I'm just a programmer.
 
Let me see if I understand what you are saying. The Journal documentation shows that there are around more than 175 events some with numerous options and you say that because 3 of them are not correct then the quality is getting worse?

Well, firstly the quality can only get worse if these 3 items were originally correct and are no longer correct and secondly, you're making a fuss about 3 incorrect items? Out of more than 175? That's less than 2%. Get a grip man!

Bug report to Frontier is what is required not stressing. Try a report on the journal documentation thread. As for this affecting the UI tools so that they fail, I think not. Chicken Little springs to mind.

But hey, what do I know? I'm just a programmer.

These "three options" are the key to correct BGS calculations, what was done in the systems, and how influence was changed by pilot. Now the log contains no data about new scenarios, which should exactly change influence in the system, or have invalid data during a ~1 year. FD was exactly informed about this in February 2018, and not only by me. It's exactly what I mean about lowering quality. How you may threat the situation, when one parameter is wrong during months, and new feature, mentioned in patch notes, videos, etc, is left now without any log record at all?

Ok, You are a programmer. Please, tell, is it difficult to write the log, when data is existing? My opinion - it is easy indeed. Due to this I strongly suspect, that all these new features with +++++ missions, wing missions and scenarios are present as dummy screens only and data is not passing to the servers with displayed influence. I know exactly, that many other game parts are improving. But the situation 4 BGS players (20% drinking 80% of beer) is going exactly from bad to worse:

First: Log contains right data
After Beta Feb. 2018 - influence is present, according to previous patch
Now: Influence is completely wrong and not corresponding with figures on the screen and mission type. No new scenarios in the log

If it's not decreasing quality, what is it? And what other from BGS will be broken in the log later? Trading, which is exactly related to BGS? (say hello to EDMarket). We were removing several pending states in our systems by trading only. Or it'll something else? Or, maybe, the situation will be fixed? Only hope is left...
 
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