Right.Something i did not understood at first glance is that the sound stayed even after minutes... it holds as long as you have the planet selected, right ?
The best to separate those, is to select nothing in the system map, unzoom to the maximum and listen the "ambient" sound.
Then select an object, zoom to maximum and listen its sound.
That's good advice since the ambient beeps and clicks of the system map can confuse the sounds.
i have 2 differents high metal planet with almost the same composition (67% rock / 33% metal).
But one has no atmosphere at all, its sound is like a drill, almost continuous and clear.
The one with atmosphere has same kind of background sound, but clearly covered by the sound of some wind, and something ... resonating... really more complex.
There is some complexity between the variety of Gas Giants, high metals, metal rich, with and without atmosphere and (in my opinion) for terraforming candidates, but I think were still trying to discern a lot of that. Also, we have to ask at some point when the information is no longer useful and just neat to know. Right now were focusing on what will save us time in helping to identify specifically valuable planets versus their look-alikes.
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