OK, so the giant anteater, Baird's tapir, and white-capped capuchin all give each other species enrichment bonus. Additionally, guests can interact with the monkeys. So I looked at fencing/habitat requirements and noticed the capuchins require the highest fence which would hold all three.
What I wanted was to build a large enclosure, then fence off a smaller area with a lower fence. The inner fence is high enough to secure the tapir and anteater, but low enough the monkeys can get over it. I even made it climbable and built a climbing frame over it - one side to the other. Guests walk through the partitioned area.
It all works beautifully except for one thing. I can't figure out how to get the game to stop considering the monkeys as escapees every time they go from one side of the lower inner fence to the other. I've tried several different things from starting with one large habitat and then editing it after introducing animals. To adding gates and assigning habitats in various ways. It doesn't work. I'd be happy to simply ignore the game except it runs that red alert message into my screen every time a monkey stays on one side for too long.
Has anyone grappled with this and is there a solution I've simply missed?
What I wanted was to build a large enclosure, then fence off a smaller area with a lower fence. The inner fence is high enough to secure the tapir and anteater, but low enough the monkeys can get over it. I even made it climbable and built a climbing frame over it - one side to the other. Guests walk through the partitioned area.
It all works beautifully except for one thing. I can't figure out how to get the game to stop considering the monkeys as escapees every time they go from one side of the lower inner fence to the other. I've tried several different things from starting with one large habitat and then editing it after introducing animals. To adding gates and assigning habitats in various ways. It doesn't work. I'd be happy to simply ignore the game except it runs that red alert message into my screen every time a monkey stays on one side for too long.
Has anyone grappled with this and is there a solution I've simply missed?