Space hands

The Vive Knuckles and VR gloves are becoming a reality. It's time to think about hand interaction in VR.

We need to be able to move our hands and click on panels and buttons, with our fingers, in VR.

The ability exists now. By strapping the controllers to our hands we can track hand movements and have a virtual finger to click with.

FD, how will you improve the VR experience in ED?
 
I was just thinking about this when looking at the PiMax kickstarter with the $100 optional LeapMotion addon.

The problem with these things however is that there is no feedback. You want to poke a button, but there is no feedback to tell your finger that it has already touched something.
 
I don't think it could be done without some voice recognition software... The amount of keys needed to play correctly is way too high.

And even if you find a way to map most of your keys to the vive controllers I don't believe them to be accurate enough to fly safely :p

It could be interesting to use them in some cases, pushing a few ingame buttons, turn on the lights or small gadget features like that but to pilot you'll always need a controller/hotas/keyboard IMHO.
 
We do need a keyboard and buttons to push etc

That would be cool... the hands are on screen, we just need them to move etc when you move your hands
 
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