Once space legs and ship boarding is introduced it will be unfair for your ship to simply blow up if you are killed. Instead system authorities or maybe rescue crew similar to the npcs near damaged stations should take you to the nearest system with advanced medicine and your ship will be transferred there as well at your expense and it will take as long as it would if you transferred it. You will wake up in a hospital and have a medical bill for your treatment. To prevent it from being too expensive for new players and still make make dying significant to experienced players you will have insurance. It will either be based on your combat rank or your highest rank. The lower your rank the lower your copayment and the higher your rank the higher your copayment. If you would normally be taken to a penal colony if your ship is destroyed you will be sent there instead and wake up in their hospital. To let players be criminals you can try leave or sneak out of the hospital without paying if you do you will become wanted. Also until you pay your ship transfer fee it will have npcs guarding it.