Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves. Are you really going to spend 1k hours earning a billion or are you going to spend a few hours staring at the rocks?
The creative director of FDev should be fired for their lack of creativity coming up with this steaming pile of an idea.
Instead of writing a mining simulator, their time would have been much better spend writing better content and improving upon what little content there already is.
Not saying I disagree with spirit of your complaint - while I've always loved mining (for years miners were basically trash earnings, done for enjoyment only), I too am tired of the meta and want better balance in other professions. But that said, you're using exaggerated hyperbole or outright false statements that distorts the spirit of your message and won't gain you supporters that way.
"Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves."
Returned to game recently and playing casual hours only - not every day, 2-3 hr sessions with bit more on weekends - call it 15 hrs/week. I think this qualifies as pretty casual player. Tried my hand at tritium hauling - pure trader cargo runs, no mining, no bounty or other income - just haul and when interdicted run away.
I earned ~90M cr/hour - in avg week of 15 casual hours I would earn 1.35 billion.
That means in 4 weeks I could earn 5.4 billion doing no mining, all pure tritium cargo hauling. That's enough for FC I hope to someday get plus the outfitting of services.
Again, am not saying don't want other professions, esp combat to be better paid to reflect mining earnings - but a) this example alone refutes your claim can't get an FC without mining, and b) even by casual player standards, ~4 weeks to earn a FC seems pretty good