Space Mining Simulator

The title says it all.

What the hell has this game come to, that to make money, we have to stare at an endless field of asteroids for hours on end with boring, grindy & dull gameplay.

Life's too short to do something in your spare time you don't like. Move onto another activity in the game, or have a break from Elite.
 
Nope.
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Sure, I won't have a fleet carrier tomorrow, but by the end of the year will be fine.
 
Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves. Are you really going to spend 1k hours earning a billion or are you going to spend a few hours staring at the rocks?

The creative director of FDev should be fired for their lack of creativity coming up with this steaming pile of an idea.

Instead of writing a mining simulator, their time would have been much better spend writing better content and improving upon what little content there already is.
 
Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves. Are you really going to spend 1k hours earning a billion or are you going to spend a few hours staring at the rocks?

The creative director of FDev should be fired for their lack of creativity coming up with this steaming pile of an idea.

Instead of writing a mining simulator, their time would have been much better spend writing better content and improving upon what little content there already is.
Except I've gained 2 billion credits in 3 months without mining. This includes a period where I wasn't particularly earning anything and buying an A-rated Corvette.
 
Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves. Are you really going to spend 1k hours earning a billion or are you going to spend a few hours staring at the rocks?

The creative director of FDev should be fired for their lack of creativity coming up with this steaming pile of an idea.

Instead of writing a mining simulator, their time would have been much better spend writing better content and improving upon what little content there already is.
Ah, so what you’re actually talking about is that you want the new toy.

Which makes your original post not just utter tosh, but also disingenuous.

Good start to the thread there. With such beggings this can only go well. Keep it up. 👍
 
Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves.

You can mix mining, tritium haulage is extremely lucrative, wing assassination done solo are lucrative, CZ's with friends (I made 40 mill in a few minutes) exploration. Now if you want a carrier in less than a week, burn yourself out mining, just don't complain about it.

I paced myself over a few months, and that was before Tritium bulk haulage became lucrative. Nobody is forcing you to sit in an ice ring all day.

I enjoy mining in short doses, so that is exactly what I do. The bulk of my limited time is spent doing things I enjoy.
 
I guess the implicit meaning of this thread is that the professions in the game needs to be balanced.
And I agree.
Someone gets the idea.

The mission system sucks, it's unimaginative, it's literally ALL RNG crap. Someone please show me where I find missions that lead me on a quest to discover the Lore.

What happened with the Thargoids? It seems to me, that the Thargoid invasions (actual content) got nerfed and now we've got a space mining simulator that's truly an unbalanced steaming pile of dog .
 
Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves. Are you really going to spend 1k hours earning a billion or are you going to spend a few hours staring at the rocks?

The creative director of FDev should be fired for their lack of creativity coming up with this steaming pile of an idea.

Instead of writing a mining simulator, their time would have been much better spend writing better content and improving upon what little content there already is.

Not saying I disagree with spirit of your complaint - while I've always loved mining (for years miners were basically trash earnings, done for enjoyment only), I too am tired of the meta and want better balance in other professions. But that said, you're using exaggerated hyperbole or outright false statements that distorts the spirit of your message and won't gain you supporters that way.

"Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves."

Returned to game recently and playing casual hours only - not every day, 2-3 hr sessions with bit more on weekends - call it 15 hrs/week. I think this qualifies as pretty casual player. Tried my hand at tritium hauling - pure trader cargo runs, no mining, no bounty or other income - just haul and when interdicted run away.

I earned ~90M cr/hour - in avg week of 15 casual hours I would earn 1.35 billion.
That means in 4 weeks I could earn 5.4 billion doing no mining, all pure tritium cargo hauling
. That's enough for FC I hope to someday get plus the outfitting of services.

Again, am not saying don't want other professions, esp combat to be better paid to reflect mining earnings - but a) this example alone refutes your claim can't get an FC without mining, and b) even by casual player standards, ~4 weeks to earn a FC seems pretty good
 
Come on guys, get real. The only way to earn a Fleet carrier is to mine and anyone who says otherwise is just kidding themselves. Are you really going to spend 1k hours earning a billion or are you going to spend a few hours staring at the rocks?

The creative director of FDev should be fired for their lack of creativity coming up with this steaming pile of an idea.

Instead of writing a mining simulator, their time would have been much better spend writing better content and improving upon what little content there already is.

Why do you NEED a fleet carrier?

These are end game content, and not intended for everyone.

I haven't made a single credit in profit from mining. Yet I have hundreds of hours, and still enjoy the game. To me, this makes Elite anything but a mining simulator. Even though space mining sounds quite fun, I might try it once I am finished with other stuff I want to get good ad.
 
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