I was thinking about some immersive mechanics, and would be great if different commanders could assume different roles. Lets explain this with an example, a trading example, and I´m no ta trader, but I would be if this mechanics are implemented:
- You are a space trucker, and you are a well paid trucker, why? Because only a few have the patience of transporting this "kind" of cargo. What do I mean? Lets dream a little: Mission objective: Transport 200 iron tons to "blah blah base in bleh bleh planet". OK for now, I would take a good transport ship and go and ask for landin perm and ok, reward for me! Funny? NO, except for the travel itself, beautiful, nice landing, nice gliding, with awesome sounds.... funny trading mission? NOT for me.
Now lets change a little the mechanic (and no, no pirates in this mission
). Lets think about the situation and imagina the planet base, your destiny, is in a cannon, where you cannot land a big ship like an Anaconda or a Type7 because it has not the proper landing pad size and the base is almost hidden between rocks. Now lets think you can carry "trucks" like big SRVs in your ship. Lets do some fun! Land where the hell you can with your ship, and let´s add a new mechanic in game so you can deploy your cargo on the ground via cargo bay. You can see all the canisters, or tanks, or whatever under your Anaconda for example. Then you deploy your "truck" and have to transport the cargo from the landing place to the base via the cannon or road you discovered before landing. It is at least more fun for me, more entertaining.
BUT... we are not finished. Lets add some action if you wish, imagine your truck has 50 tons capacity in cargo rack, so you have to do more than one travel to deliver all the cargo to the base.... oh my.. part of your cargo is abandoned under your Anaconda while you are on the road to the base. Hello multiplayer task??
Two ways: you can be a little smuggler who can wait for the trucker to leave the landing place, land and take some canisters. Moahahhaa I´d love to do that! He is not going to miss it!. But there is always a solution. Another player with another ship or another truck and make shifts for delivering, even the mission can be faster!
This way I think trading could be more fun (not talking about profits, just having some fun with friends)
Of course always you can do this mission with some friends and they can protect the cargo while you are in the delivery.
- You are a space trucker, and you are a well paid trucker, why? Because only a few have the patience of transporting this "kind" of cargo. What do I mean? Lets dream a little: Mission objective: Transport 200 iron tons to "blah blah base in bleh bleh planet". OK for now, I would take a good transport ship and go and ask for landin perm and ok, reward for me! Funny? NO, except for the travel itself, beautiful, nice landing, nice gliding, with awesome sounds.... funny trading mission? NOT for me.
Now lets change a little the mechanic (and no, no pirates in this mission
BUT... we are not finished. Lets add some action if you wish, imagine your truck has 50 tons capacity in cargo rack, so you have to do more than one travel to deliver all the cargo to the base.... oh my.. part of your cargo is abandoned under your Anaconda while you are on the road to the base. Hello multiplayer task??
Two ways: you can be a little smuggler who can wait for the trucker to leave the landing place, land and take some canisters. Moahahhaa I´d love to do that! He is not going to miss it!. But there is always a solution. Another player with another ship or another truck and make shifts for delivering, even the mission can be faster!
This way I think trading could be more fun (not talking about profits, just having some fun with friends)
Of course always you can do this mission with some friends and they can protect the cargo while you are in the delivery.