speeding in the pit lane

Nope, they introduced this to annoy people and to increase the danger in spacedock.

The speed limit was introduced because of a few knobheads who were deliberately ramming other Cmdr's in the station for cheap laughs. George Lucas station in Leesti was their usual 'playground'.
If it annoys you, blame them.
 
The speed limit was introduced because of a few knobheads who were deliberately ramming other Cmdr's in the station for cheap laughs. George Lucas station in Leesti was their usual 'playground'.
If it annoys you, blame them.

I have no quarrel with them. I blame Frontier. They should simply not listen to such people that are unable to choose the game mode at start that suits their playstyle.
And in consequence, my embargo of the skin/merchandise store is upheld, while funding is directed to other space games including SC, Halcyon and Descent: Underground.
 
I have no quarrel with them. I blame Frontier. They should simply not listen to such people that are unable to choose the game mode at start that suits their playstyle.
And in consequence, my embargo of the skin/merchandise store is upheld, while funding is directed to other space games including SC, Halcyon and Descent: Underground.

Well thanks and good bye.
 
I understand why you are upset. You are a trader with a multi-million credits ship, few hundreds credits in fine is probably a catastrophe and will lower your trade profit of 0.000004% ;)
 
I have no quarrel with them. I blame Frontier. They should simply not listen to such people that are unable to choose the game mode at start that suits their playstyle.
And in consequence, my embargo of the skin/merchandise store is upheld, while funding is directed to other space games including SC, Halcyon and Descent: Underground.

In consequence for what? That you are unable to use your radar? That you dont know how to handle your ship?

I dont care for the speed limit, I just boost my way into the station like I used to. But if I see someone I could probably run into I lower my speed, like I always did. Its the same with FF. If you cant handle your weapons, stop to use them. You are not the type of guy who should fly a spacecraft and run weapons. Take responsibility for your actions or live with the consequences. If you choose to live with the consequences stop complaining about it, its your very fault. Nobody but yourself is responsible for your incapability of playing by the rules, not FD, not me, it's just you.
 
I understand why you are upset. You are a trader with a multi-million credits ship, few hundreds credits in fine is probably a catastrophe and will lower your trade profit of 0.000004% ;)

NPCs have been known to deliberately ram player's ships and then pop. Which means the station would turn hostile, and, due to another failure of the new bounty system, it can't even be paid off immerdiately.

So what does that mean? It adds additional danger to the docking/undocking procedure as well as another time sink for flights to/from stations.
Both aspects do not enhance the gaming experience. I've never encountered someone in the forum saying "Yay, with the new upgrade, I know need n seconds more time docking, isn't it exciting? And I've always wanted to be more in danger when maniac NPCs ram my ship in port! (why did they nerf collision damage then?)"

Why not add a new danger in the form of Thargoids for example? It would make sense to make flight in space more dangerous (rather than in dock), and it would be something genuinely cool.

What makes me most "upset" is this kind of not-thought-trough decisions that make gameplay worse with every update, rather than actually following through with a vision that adds to the gaming experience. Seeing what Elite could have been and what they are making out of it.

In consequence for what?

I said: "Nope, they introduced this to annoy people and to increase the danger in spacedock."

Ok, maybe English isn't your first language. Maybe someone can translate.
 
Last edited:
Are you angry because, for obvious reasons, not everybody is happy with the new game mechanics or even the fact that they put dev time into this, while so many other issues exist?

You think that you detect anger, so foolish you be, young one. I thought that after buying and trying Elite, you would be moving on. Too much for you, I fully understand. That is what you had implied, just shouting about your options.

If I was looking for a reason to be angry, it would be about you hijacking someone else's Original Post, but you just steam ahead, as you do. The speed limit in the box is fine, it is to stop the children that play here; breaking their sometimes, very expensive new toy space ships. If your game play is to ram in to things, then go and play this new roller-coaster game; never know, with you in charge of the rides, you may get lucky.
 
In consequence for what? That you are unable to use your radar? That you dont know how to handle your ship?

I dont care for the speed limit, I just boost my way into the station like I used to. But if I see someone I could probably run into I lower my speed, like I always did. Its the same with FF. If you cant handle your weapons, stop to use them. You are not the type of guy who should fly a spacecraft and run weapons. Take responsibility for your actions or live with the consequences. If you choose to live with the consequences stop complaining about it, its your very fault. Nobody but yourself is responsible for your incapability of playing by the rules, not FD, not me, it's just you.

Exactly this, well said.
Unfortunately, some folks find it inconceivable that it might be themselves with the problem :(
 
NPCs have been known to deliberately ram player's ships and then pop. Which means the station would turn hostile, and, due to another failure of the new bounty system, it can't even be paid off immerdiately.

So what does that mean? It adds additional danger to the docking/undocking procedure as well as another time sink for flights to/from stations.
Both aspects do not enhance the gaming experience. I've never encountered someone in the forum saying "Yay, with the new upgrade, I know need n seconds more time docking, isn't it exciting? And I've always wanted to be more in danger when maniac NPCs ram my ship in port! (why did they nerf collision damage then?)"

Why not add a new danger in the form of Thargoids for example? It would make sense to make flight in space more dangerous (rather than in dock), and it would be something genuinely cool.

What makes me most "upset" is this kind of not-thought-trough decisions that make gameplay worse with every update, rather than actually following through with a vision that adds to the gaming experience. Seeing what Elite could have been and what they are making out of it.

S.J.A is very good at what she does, but putting concious thought into the NPCs, is above her remit. Well it was, I hear she reads these things for inspiration.
 
Unfortunately, some folks find it inconceivable that it might be themselves with the problem :(

Yes, after reading such posts, I fear that is true ;-).

I thought that after buying and trying Elite, you would be moving on.

Oh, the game is still fun.

The speed limit in the box is fine, it is to stop the children that play here; breaking their sometimes, very expensive new toy space ships.

So if I understand your language correctly, then you actually welcome such time sinks? Over actual new content that makes a space game challenging? While playing outside in the dangers of space, between Neutron stars, Thargoids and local uprisings?

And so you criticise people for expressing their valid concerns with bad design decisions and are angry at others for supporting them?

S.J.A is very good at what she does, but putting concious thought into the NPCs, is above her remit. Well it was, I hear she reads these things for inspiration.

As someone with a degree in computer science: Let me tell you that programming a ship to ram another ship in a space game is really not that hard. Even if it would seem like "magic" to you.
 
Last edited:
Yes, after reading such posts, I fear that is true ;-).



Oh, the game is still fun.



So if I understand your language correctly, then you actually welcome such time sinks? Over actual new content that makes a space game challenging? While playing outside in the dangers of space, between Neutron stars, Thargoids and local uprisings?

And so you criticise people for expressing their valid concerns with bad design decisions and are angry at others for supporting them?

and if I understand you language correctly (basic English) you don't enjoy the challenge, of entering and leaving a space port correctly? You see the OP, named this 'speeding in the pit lane' which if you had there, you would know how, dangerous, that is.
 
and if I understand you language correctly (basic English) you don't enjoy the challenge, of entering and leaving a space port correctly? You see the OP, named this 'speeding in the pit lane' which if you had there, you would know how, dangerous, that is.

You didn't answer my question.

But I answered yours already: I prefer the danger to be added situations outside space dock. It's an Elite branded game after all, not a space truck simulator.
Call me old fashioned, but I want to be afraid of Thargoids, pirates, navigational hazards around massive star systems, not of going a few m/s too fast in spacedock when an NPC rams me.
Yes I know, that concept is totally hillarious to many who post here ;-).
 
OP...you are playing it wrong....This is Elite:Sloooooooooow.........
.
https://www.youtube.com/watch?v=DZeO-4F45WM
.
Ignore the trailers, see the honesty........the reality is, you are flying a very pretty spread-sheet. Slllooooowwwwwllllyyyy.........Slow Down!!!!!!!...........The space ships cant go much faster than WWII combat aircraft......what are you expecting? This is not a quick action high excitement combat sim..........this is the sort of game you play while posting on forums, watching Netflix or posting on Facebook, take a to b, take b to a......repeat, no dramas...............Relax, Chill...slow down man............
 
You didn't answer my question.

But I answered yours already: I prefer the danger to be added situations outside space dock. It's an Elite branded game after all, not a space truck simulator.
Call me old fashioned, but I want to be afraid of Thargoids, pirates, navigational hazards around massive star systems, not of going a few m/s too fast in spacedock when an NPC rams me.
Yes I know, that concept is totally hillarious to many who post here ;-).

The danger is getting the fine? NPCs don't ram? Unless you are in the rightful pathway and trust me, if and when they arrive, you will fear the Thargoids.

Or, get a fuel scoop and do what lots of players do and stay away from star-ports. Do you think that you could keep you ship intact for months at a time?

- - - Updated - - -

OP...you are playing it wrong....This is Elite:Sloooooooooow.........
.
https://www.youtube.com/watch?v=DZeO-4F45WM
.
Ignore the trailers, see the honesty........the reality is, you are flying a very pretty spread-sheet. Slllooooowwwwwllllyyyy.........Slow Down!!!!!!!...........The space ships cant go much faster than WWII combat aircraft......what are you expecting? This is not a quick action high excitement combat sim..........this is the sort of game you play while posting on forums, watching Netflix or posting on Facebook, take a to b, take b to a......repeat, no dramas...............Relax, Chill...slow down man............

rep, doing 850Ls and posting, don't we just love this game?
 
Back
Top Bottom