Engineers Spent the last 4 hours looking for Yttrium

Found one piece of it. I need two pieces for just one attempt at improving the FSD drive.
This totally sucks.
Seriously FD, if you are going to force us to hunt down specific elements for engineer upgrades at least make sure that they have a decent chance of spawning. It is no fun to search 4 planets, go to the other side of the bubble, and still not find it in sufficient quantities.

Of course after going through all this trouble I still have FD's RNG lottery to look forward to. The result from the engineer can range anywhere from an 11% improvement to a 35% improvement. Would it have killed someone to just make the result of the engineer upgrade a fixed 25% improvement?
 
I found this stuff on Eta Draconis 7, metallic meteorites next to craters usually had 1 or 2, all the other types of mineral never had any. I have no idea if that will help you or not but I hope it does :p
 
its very rare but it exist, there is a helpful page on this forum with survey data, or you can just try hip 19157 A1
I found 15 yttrium on that planet
 
Found one piece of it. I need two pieces for just one attempt at improving the FSD drive.
This totally sucks.
Seriously FD, if you are going to force us to hunt down specific elements for engineer upgrades at least make sure that they have a decent chance of spawning. It is no fun to search 4 planets, go to the other side of the bubble, and still not find it in sufficient quantities.

Of course after going through all this trouble I still have FD's RNG lottery to look forward to. The result from the engineer can range anywhere from an 11% improvement to a 35% improvement. Would it have killed someone to just make the result of the engineer upgrade a fixed 25% improvement?

This is why I completely disagree with the notion of "just play the game and Yttrium (or whatever else) will drop". That is obviously not the case, and just like you - I have spent hours looking for a specific material.

It seems some planets simply don't contain certain materials (or else the drop rate on such planets is so low, that it may as well be none existent). This results in players blindly chasing their tales. As you point out - this is then made worse by the fact that you have to contend with the RNG of the Engineers.

Personally, I feel there is a lack of consideration here for the players time investment...

(All that said, as tomalus points out above, if you look on the forums or do a Google search - you will likely be able to find a planet where what you are searching for will certainly spawn. But having to get the info from the Internet kinda defeats the purpose of the entire RNG searching mechanic in the first place).
 
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Well, if you think Yttrium is rare you will probably be surprised by polonium.
Search for metalic meteorites on planet where you already found it, they have really nice chance of dropping it...
And yes, if you do not like driving SRV it is a terrible waste of time...
 
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Don't set your hopes too high, my FSD 5 rolled worst than my FSD 4.
5 hours wasted :)

That isn't really that uncommon, especially if you rolled a good T4, i've got a T3 shield generator on my python at the moment that comes up almost bang on the average for a T5. Sometimes you get griefed, sometimes its just that you got lucky on the earlier tier :p
 
I found this tip : Yttrium can be found on planets that have temperature around 100K, it should be interesting to check it.
 
Eta Draconis a7 for me, too - another tip is: check out missions, especially in refinery/extraction systems woth factions in boom - this is how i got more polonium.
 
I found one element of Yttrium from the barnacles in Maia....
This gathering system sucks a lot, it is too hard on time consuming, I spent 3 hours and more to try to find a USS that was a mission goal that give me a Specialised firmware... still I haven't found it....
Im pretty close to leave the engineers like this until FD decide to change something... This is not fun at all...
I still can't understand how Sammarco could even think this gathering system... so stupid....
 
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I found one element of Yttrium from the barnacles in Maia....
This gathering system sucks a lot, it id too hard conuming, spent 3 hours and more to try to find a USS that was a mission goal that give me a SPecialised firmware... still I didnt fund it....
Im pretty close to leave the engineers like this until FD decide to change something... This is not fun at all...
I still cant understand how Sammarco che even think this gathering system... so stupid....
This kind of comment should alert FRONTIER !
 
This kind of comment should alert FRONTIER !
well imagine me spending 4 hours looking for one pollonium. The RNG screwed me in the roll and all was lost... ( worse roll than my c4 fsd)

Imo the material grind is horrible and deterrent enough. the rng should be completely removed. Days, hours spent for sth is enough of a nuisance. Just to be forked in the end by the tinkerer
 
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well imagine me spending 4 hours looking for one pollonium. The RNG screwed me in the roll and all was lost... ( worse roll than my c4 fsd)

Imo the material grind is horrible and deterrent enough. the rng should be completely removed. Days, hours spent for sth is enough of a nuisance. Just to be forked in the end by the tinkerer
Here one reason why I didn't use Engineers services yet.
 
The distribution of elements is indeed random, but it's also governed by set of rules. And of all of them, the 3-2-1 rule is probably the most important of the lot: every planet has a set of 3 commons, 2 rares and 1 very rare material (based on the old system). It's possible to set up entire spreadsheets with planets you have prospected so you can find them later. Some planets have high spawn rates, others very low ones; it's up to you to find out which is which. Admittedly, it's not the most fun job in the world, but it gets results. I would love for the DSS to show me the materials distribution to save me the 30-60 minutes I need to spend on each planet to fully prospect it. I've just found two planets with Yttrium when I wasn't even planning to search the planets when I jumped in, so it's not impossible to do, it just takes a VERY long time.

Edit: I can recommend everyone to head over here for more information: https://forums.frontier.co.uk/showthread.php?t=228645
 
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I've not been actively searching for one thing or another I'm just playing around thinking I'll do a bit of this activity or ill do a bit of that activity. I find lots of stuff BUT it is clear that certain things are incredibly difficult to find at all. I can't spend hours and hours looking for stuff either. Very much a casual player that maybe gets an hour a night to go on the pc and frankly there are other games I'd like to play also.

If there was a pattern to where things can be found it would help. For instance yttrium can be very rarely found on any moon BUY you will always find it in systems that have K class stars on moons within they range 500-1000 ls from the star. What this means is that I can spend some time narrowing the search down before committing large amount of my limited time in the hateful SRV randomly popping rocks.
 
When prospecting on a new planet, remember the 3/2/1 rule: each planet has three common, two rare, and one very rare element on it. Once you've found a very rare element on a planet, and it's not the one you want, move on! Just place a bookmark so you can return to it later.

Also, best source to find rare elements are metallic meteorites, which seem to be most frequent in and around craters. Reading a wave scanner is a skill like any other, and there's a link in Obsidian Ant's video that's in yesterday's newsletter, for those who haven't tried prospecting yet. Also, the planet type also matters. High metal content worlds are much better than icy worlds

Finally, there's a lot of prospecting data here: https://docs.google.com/spreadsheet...1HH2xQ-_aUgSfSJna6mTuLs/htmlview#gid=81831834
 
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