Apart from the typical arguments pro and con supercruise some guys came up with the idea to simply make super cruise a little more diverse, as in more things that can happen.
I think this is a pretty good idea.
Make longer super cruises more interesting!!! Really, I can imagine the typical (imitates Cmdr Rikers voice): "Captain, we have an Ion storm ahead, between the Enterprise and the station"
Cool! You can decide to go around, and lose some precious time or ride through it, risking damage to your ship and get kicked out of super cruise, interferences to your scanners/HUD. First no readings of ships, if it gets heavier even no planets, making navigation difficult as computer could not calculate blue zones anymore for example. A little basket of anomalies, could really spice up the longer travel times to far out stations...
The experience of riding through it could even be different than the "chase the escape vector" mini game. How about "storm fronts" coming from different directions pushing you off course, slowing you down, the more you angle into them until you either go 90° at them (push through the wave, losing less speed) or let your ship ride it , but get pushed off course?
some anomalies could simply interfere with your scanner the closer you get (like above, no blue zones anymore etc.) Others, could affect your shields, interacting with the energy field and drop you out of supercruise, so you either deactivate the shields to get the FSD working again, or the FSD start sequence needs considerably longer 60-90 seconds, or has the risk of damaging the shields geenrators (Some 1-5% would be "expensive" enough?).
The important thing is, it should not be overdone. Only travels to places far out from the star, and make it happen occasionaly. Definitely not more than one anomaly in one system... or make it as a larger event affecting multiple star systems in a region and post it on the News!
"Currently in the Eta Cephei sector, 3 systems encounter heavy Ion storms. Trade is severely hampered causing a rising demand for basic commodities like food, medicine and fuel"
The hampering effect to scanners, will affect System Authority vessels also, so daring smugglers, could use the opportunity to more easily sneak past the Police scans? A more powered down ship getting even harder to detect, yet risking damage from the storm if going to fast or without shields?
What do you guys think? Seems pretty cool to me... and better than tuning travel times in Super cruise (apart from Alpha Centauri, that is
)
I think this is a pretty good idea.
Make longer super cruises more interesting!!! Really, I can imagine the typical (imitates Cmdr Rikers voice): "Captain, we have an Ion storm ahead, between the Enterprise and the station"
Cool! You can decide to go around, and lose some precious time or ride through it, risking damage to your ship and get kicked out of super cruise, interferences to your scanners/HUD. First no readings of ships, if it gets heavier even no planets, making navigation difficult as computer could not calculate blue zones anymore for example. A little basket of anomalies, could really spice up the longer travel times to far out stations...
The experience of riding through it could even be different than the "chase the escape vector" mini game. How about "storm fronts" coming from different directions pushing you off course, slowing you down, the more you angle into them until you either go 90° at them (push through the wave, losing less speed) or let your ship ride it , but get pushed off course?
some anomalies could simply interfere with your scanner the closer you get (like above, no blue zones anymore etc.) Others, could affect your shields, interacting with the energy field and drop you out of supercruise, so you either deactivate the shields to get the FSD working again, or the FSD start sequence needs considerably longer 60-90 seconds, or has the risk of damaging the shields geenrators (Some 1-5% would be "expensive" enough?).
The important thing is, it should not be overdone. Only travels to places far out from the star, and make it happen occasionaly. Definitely not more than one anomaly in one system... or make it as a larger event affecting multiple star systems in a region and post it on the News!
"Currently in the Eta Cephei sector, 3 systems encounter heavy Ion storms. Trade is severely hampered causing a rising demand for basic commodities like food, medicine and fuel"
The hampering effect to scanners, will affect System Authority vessels also, so daring smugglers, could use the opportunity to more easily sneak past the Police scans? A more powered down ship getting even harder to detect, yet risking damage from the storm if going to fast or without shields?
What do you guys think? Seems pretty cool to me... and better than tuning travel times in Super cruise (apart from Alpha Centauri, that is
Last edited: