Spooky Video Reviews

[video=youtube;ww7DL-bjb0Q]https://www.youtube.com/watch?v=ww7DL-bjb0Q[/video]

This video is long (doesnt start until after 3:00 min) you might want to skip ahead
 
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Apparently, the tracked rides again have silly restrictions. No breaks, no stops, no preview for the orientation of the car (do people not realize the huntsman cars rotate?). Pretty frustrating if you ask me. It's like they never played RCT3 and forgot all the useful things they could have implemented here.

I guess we just have to wait for the mod that will take some of the restrictions away. [bored]
 
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Apparently, the tracked rides again have silly restrictions. No breaks, no stops, no preview for the orientation of the car (do people not realize the huntsman cars rotate?). Pretty frustrating if you ask me. It's like they never played RCT3 and forgot all the useful things they could have implemented here.

I guess we just have to wait for the mod that will take some of the restrictions away. [bored]

That's so frustrating. At least let us slow down and speed up the cars.
 
I think the price is worth it. There's quite a bit of good content added in here! I'm real excited to see what the community comes up with. I think this pack will not only help build spooky/Halloween parks but also help with pirate and fairytale parks as well. Lots of good stuff inside!

Let's get crackin', folks!
 
Thanks for the vids. Great seeing all stuff, actually consider buying now, but that King Ghoster.... I thought they were joking when they showed him in the livestream...
Anyway, I'll play later tonight to see the forward freefall.
 

WingardiumLevicoaster

Volunteer Moderator
I think the price is worth it. There's quite a bit of good content added in here! I'm real excited to see what the community comes up with. I think this pack will not only help build spooky/Halloween parks but also help with pirate and fairytale parks as well. Lots of good stuff inside!

Let's get crackin', folks!

I bought it mainly for Fairytale [yesnod]
 
Apparently, the tracked rides again have silly restrictions. No breaks, no stops, no preview for the orientation of the car (do people not realize the huntsman cars rotate?). Pretty frustrating if you ask me. It's like they never played RCT3 and forgot all the useful things they could have implemented here.

I guess we just have to wait for the mod that will take some of the restrictions away. [bored]


I think I might give this DLC a miss if that's the case.
 
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Apparently, the tracked rides again have silly restrictions. No breaks, no stops, no preview for the orientation of the car (do people not realize the huntsman cars rotate?). Pretty frustrating if you ask me. It's like they never played RCT3 and forgot all the useful things they could have implemented here.

I guess we just have to wait for the mod that will take some of the restrictions away. [bored]

I agree that it should be possible to allow the trains to slow or stop on certain parts. It would be a nice feature.
But it's not really a restriction. It's just a lack of functionality.

These suggestions are still great, this is where I think Frontier should take whatever feedback they get and put it in as fast as possible.
Because it would lift the dark ride system to a new level, I would like them to have lifts of some sort if possible.
 
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Thank you all for collecting this information to share. I think I will pass on this pack for now and see if gets bundled later with future DLC, as I have to be in a certain mood to create a Spooky park.
 
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