SRV driver

Something has changed. Yesterday I decided to land on one small moon just fot the sake of landing and using my SRV. So I was driving and reminded one thread - about how one CMDR spotted himself still sitting in the ship's cockpit, while he was driving in SRV. So I checked. My avatar was sitting in SRV, ship's cockpit was empty.

Looks like our avatars now move behind the scene. Real question - what happens if you break SRV?
 
Something has changed. Yesterday I decided to land on one small moon just fot the sake of landing and using my SRV. So I was driving and reminded one thread - about how one CMDR spotted himself still sitting in the ship's cockpit, while he was driving in SRV. So I checked. My avatar was sitting in SRV, ship's cockpit was empty.

Looks like our avatars now move behind the scene. Real question - what happens if you break SRV?
So the deal is that, unlike the SLF the SRV is NOT telepresence, your pilot actually gets out of their seat and into the SRV. So it's right that your cockpit is empty and your SRV is not. As to what happens when the SRV explodes ... well it's a bit like what happens when your ship explodes. If this were real (or if you choose to play iron-man style) then you'd be dead. But because it's a game you respawn in your ship, magically saved by your Remlok device and whatever ejector seat/escape pod/transfer mechanism you choose to believe in for RP purposes.
 
I think they should abandon the notion of telepresence for fighters and SRVs. Instead, make the commander chair fold up into an escape pod, which acts like a limpet that navigates itself back to the ship. For convenience sake it could be a very fast limpet that cant be destroyed and clips through everything even though it tries to navigate. It makes more sense. Limit telepresence to multi crew.
 
I still believe that all Pilots Federation CMDRs are clones, and whenever one is killed they are simply replaced. Would explain the one-size-fits-all Remlok devices, and the fact that your near-instant respawn into a new ship is your consciousness being transplanted to a new clone. This whole "escape pod" thing is just a coverup.
 
I still believe that all Pilots Federation CMDRs are clones, and whenever one is killed they are simply replaced. Would explain the one-size-fits-all Remlok devices, and the fact that your near-instant respawn into a new ship is your consciousness being transplanted to a new clone. This whole "escape pod" thing is just a coverup.
So you're saying Elite:Dangerous is merely a Jovian experiment in the EVE Online universe?
 
Something has changed. Yesterday I decided to land on one small moon just fot the sake of landing and using my SRV. So I was driving and reminded one thread - about how one CMDR spotted himself still sitting in the ship's cockpit, while he was driving in SRV. So I checked. My avatar was sitting in SRV, ship's cockpit was empty.

Looks like our avatars now move behind the scene. Real question - what happens if you break SRV?

IIRC, the thread in question was referring to an SLF rather than the SRV.

It's a hologram of you in the SLF (although quite why is anybody's guess, but there we are) but it's really you in the SRV (although how you get back to your ship if you self-destruct the SRV is, again, anybody's guess).

By way of a little experiment, you can try shutting down the life-support in both an SLF and an SRV and compare what happens.
It's kind of a shame that there's nothing useful we can do with a bit of spare power in an SLF 'cos you can disable the life-support with no consequences.

I assume that SLFs are built to fit a human being so somebody can jump into one should the situation require it, although I'm not sure why there needs to be a hologram in the pilot's seat.

[video=youtube;rQbj9uvYL8I]https://www.youtube.com/watch?v=rQbj9uvYL8I[/video]
 
IIRC, the thread in question was referring to an SLF rather than the SRV.

It's a hologram of you in the SLF (although quite why is anybody's guess, but there we are) but it's really you in the SRV (although how you get back to your ship if you self-destruct the SRV is, again, anybody's guess).

By way of a little experiment, you can try shutting down the life-support in both an SLF and an SRV and compare what happens.
It's kind of a shame that there's nothing useful we can do with a bit of spare power in an SLF 'cos you can disable the life-support with no consequences.

I assume that SLFs are built to fit a human being so somebody can jump into one should the situation require it, although I'm not sure why there needs to be a hologram in the pilot's seat.

SLFs are taken from old manned designs, they were just to lazy to change the plans when they turned them into drones.
 
I still believe that all Pilots Federation CMDRs are clones, and whenever one is killed they are simply replaced. Would explain the one-size-fits-all Remlok devices, and the fact that your near-instant respawn into a new ship is your consciousness being transplanted to a new clone. This whole "escape pod" thing is just a coverup.

So basically ED is set in the future of the Paranoia RPG.

Makes a lot of sense really.

On a personal note, telepresence must die.
 
So basically ED is set in the future of the Paranoia RPG.

Makes a lot of sense really.

On a personal note, telepresence must die.

SRV turret mode is telepresence too, right? The difference being that it is a wired connection.
I expect telepresence to remain, but that it will be optional. If they create scenarios that force the Fighter pilot more than 30km away from the mother ship (or lower the distance for (speculation:) Thargoid homeworld content - too much interference), this would encourage players to take the extra risk.

But I concur, besides the reasons to make the game work as a game, telepresence is a bit too powerful as an idea, basically asking for "Elitefeet"-content to be remote controlled drones as well (ignoring the new super-medicine).
 
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SRV turret mode is telepresence too, right? The difference being that it is a wired connection.

Yep.

I think some people think the SRV is telepresence 'cos you can see a little "telepresence signal" doodad in the bottom left of the turret display.
You can also see you in the SRV cockpit, though, with the external camera.
The telepresence doodad is, presumably, indicating a link between you, in the cockpit, and the turret's view.
Can't recall if there's something similar in the SLF, or if you're MCing, though.
Presumably you also have VR-augmented eyeballs which allow you to sit in the cockpit and see the turret view even if you haven't got a helmet on.

It all makes perfect sense. [where is it]
 
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