SRV driving with WASD with Drive assist off - why did no one tell me

Yesterday I'd thought I'd bite the bullet and FINALLY go get some guardian stuff.
Turned out it wasn't as hard as the community had let on and along the way, I made a discovery.

Probably I am really late to figure this out, and the last person to understand this. I honestly had a feeling that drive assist on/off didn't really do much for the SRV.
I just found out in the last 24hours, from a little bit of experimenting, that drive-assist, much like in flight-assist, automatically handles maintaining the velocity of the throttle but in the direction you are pointing.

Now much like the Hyperspace-de-throttle for us HOTAS people, the srv's drive assist off feature, doesn't function as advertised, because of the physical nature of the Hands-on Throttle - it maintains the acceleration if the throttle isn't moved back to "zero". (unless in supercruise and you pop into a menu, yeah then Fdev zero's the acceleration to zero regardless of HOTAS position).

So what does this have to do with SRV and Drive-Assist OFF?
Well, the torque of the wheels and the friction of the wheels slow you down (I'm on rocky planets, I haven't tested slippery ice yet or high-gee planets).
So unless you maintain the acceleration by holding down your accelerator - the very second you let go, you start to slow down and stop.
As stated, the Hands-on throttle would need to be placed as "zero" for this effect to be noticed. Which is how the throttle is handled with Drive assist on or off.
There is very little difference.

However Clearly the Keyboard / mouse and the Joypad people hadn't let on, that if you use buttons to accelerate like W and S when you let go, you slow down and stop moving. (not immediately but you can always mash reverse). So instead of fighting with the throttle going forward and back, I can just tap a key or button and just "edge" myself a little bit, and naturally, turn left and right was default bound to A and D.

I didn't know.

For 3 years, I've been driving purely with the HOTAS,
It's not that I'm a bad SRV pilot, I'm fairly okay, and I love to skim the surfaces of the < 0.3g planets using the thrusters, I'm just not a combat orientated player since I'm a bad aim with the joystick :D.
But I used to play FPS in my youth and so I used the mouse to steer the turret, meaning I had to swap hand positions from HOTAS driving, and then mouse turreted combat, giving combat a rickety start-stop affair.


Now I can go full turret mode with the mouse, and go drive (carefully) with WASD on the keyboard at the same time.
And It's been sort of delight, and the intended way to play. (Ironically I got COVAS Leo in my SRV, so naturally, I got a Brummy Dialect reverberating in my head from Back to Reality :
ANDY: It's all in the Captain's message. It's all in the microdot. Hang on a minute! Are you ... are you seriously telling me you were playing the pratt version of Rimmer for all that time? For four years?! Wow, that's a classic that is! That's a classic!

I can hop back to the cockpit and have mouse-look on, and track things and still drive around, and then slide back into turret mode if something needed to be scanned or shot at.
This also would explain why there is limited information in the turret view, as having the radar and the contacts list in the turret mode, would be OP with this setup and diminish the cockpit experience making it obsolete.
 
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