Ships SRV Hangar engineering

We really need some engineering for Hangar bays.

The SRV 2G hangar reduces my poor Haulsplorer's jump range by a full 10 Lys from 48Ly to 38Ly...

Really need some simple mods:

Lightweight
Fortified
Energy efficient

Maybe even a few experimental effects like

Autofix - nanobot repairs SRV at 1% per minute or something.
Autofuel - refuels SRV at 1% per minute.
Autorearm - rearms SRV at 10 rounds per minute.
 
I was thinking just that earlier - looking at those Adder builds ;)

Edit: They should add more of the unengineered modules - make the new recipes work like the Colonia ones and unlock as we use them
 
The standard Armoured / Shielded / Lightweight mods would be nice additions, even if they only went up to grade 2 or 3.

Autofix wouldn't work with the current SRV mechanics because the SRV is fully repaired whenever you park it in your ship.

Autorefuel and Autorearm would be fine as long as they require the SRV bay to be turned on while they do their thing.
 
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Armored/shielded SRV bay, not sure i'd use those unless they armored up or shield-boosted the SRV inside instead.

On experimentals, I'd take rearm or refuel. Return to your ship for repairs, and new ammo OR a topped tank; save half your mats. Power reduction would be nice for niche builds (like 2A overcharged stripped-down PPs barely cutting it).
 
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