I enjoy exploration in odyssey but I'm finding the process of taking genetic samples to be a bit frustrating and tiresome due to having to get in and out of the SRV so often and drive sometimes a pretty short distance, get out take another sample and get back in and repeat. I feel like a mail carrier but without the benefit of having no doors so you can jump in and out quickly. I find myself preferring to stay in the SRV sometimes and use the composition scanner and just forgo genetic sampling all together if I want to chill because getting in and out is exhausting if I'm trying to relax (as I often am when exploring).
I can see a few possible fixes/improvements:
Best fix and probably hardest (in my mind)
1. Make it easier to explore on foot (horizontal thrusters that let you boost across the ground easier). This could be something with limited charges to keep it from being OP where you have to recharge them from the SRV or ship.
2. Create SRV autopilot that can follow you across basic terrain (I know this is harder than it seems). You would only hop in if you were going to go long distances and you would mostly just use it as a refuel and storage. This might also require better on-foot boosters to travel medium distances
Easiest Fix: make getting in and out of the SRV very fast and low-friction - this is not ideal because its still immersion breaking and not pleasant to keep changing perspectives for sometimes 30 seconds or less), but if it was nearly instant it wouldn't be as frustrating.
Allow genetic sampling from the SRV: I don't expect this because it would drive you away from on foot gameplay but I would find this much preferable to the in and out in and out cycle.
Medium fix: Allow you to hang off the side garbage man style for short little drives between nearby. This would break immersion less by not having jarring perspective changes. You could have basic movement controls for short little drives between bio patches. For KB+M I imagine using WASD buttons for basic driving and having headlook on mouse. Bonus would be allowing friends to also hang off of the SRV so you could explore together even if there is only room for 1 person inside, everyone could refuel air and energy from the 1 SRV (or take 2 SRV's for 4 people eventually).
I can see a few possible fixes/improvements:
Best fix and probably hardest (in my mind)
1. Make it easier to explore on foot (horizontal thrusters that let you boost across the ground easier). This could be something with limited charges to keep it from being OP where you have to recharge them from the SRV or ship.
2. Create SRV autopilot that can follow you across basic terrain (I know this is harder than it seems). You would only hop in if you were going to go long distances and you would mostly just use it as a refuel and storage. This might also require better on-foot boosters to travel medium distances
Easiest Fix: make getting in and out of the SRV very fast and low-friction - this is not ideal because its still immersion breaking and not pleasant to keep changing perspectives for sometimes 30 seconds or less), but if it was nearly instant it wouldn't be as frustrating.
Allow genetic sampling from the SRV: I don't expect this because it would drive you away from on foot gameplay but I would find this much preferable to the in and out in and out cycle.
Medium fix: Allow you to hang off the side garbage man style for short little drives between nearby. This would break immersion less by not having jarring perspective changes. You could have basic movement controls for short little drives between bio patches. For KB+M I imagine using WASD buttons for basic driving and having headlook on mouse. Bonus would be allowing friends to also hang off of the SRV so you could explore together even if there is only room for 1 person inside, everyone could refuel air and energy from the 1 SRV (or take 2 SRV's for 4 people eventually).
Last edited: