SRV throttle zero

I don't think so but TBH it's not something I've ever felt was needed.

But I am using HOTAS, maybe KBM is not so easy?
 
NO Purlease, no more keybindings.

Throttle should be like the very old DAF cars from many years ago. Forward to go forward and Back to go back......Simple's! This can be set for ALL THROTTLES in the game, 1 bind for all throttles!
 
No the SRV can drive AND aim a scanner at the same time. It is a much more sophisticated technology than our ships.
 
NO Purlease, no more keybindings.

Throttle should be like the very old DAF cars from many years ago. Forward to go forward and Back to go back......Simple's! This can be set for ALL THROTTLES in the game, 1 bind for all throttles!

Doesn't need extra key bindings even, this is a case where just applying the keys from the ship should work fine, e.g. the fixed throttle hotkeys (0%, 50%, 100% etc.). While we are at it, let us use the stow/deploy hardpoints key to do the same for the SRV turret and thrusters, and stop it with the auto-stowing near our ship.
 
To OP:
If you drive the SRV in FaOff, it doesn't accelerate anymore if you don't make any input, to make it completely stop, use the handbreak ;)

Doesn't need extra key bindings even, this is a case where just applying the keys from the ship should work fine, e.g. the fixed throttle hotkeys (0%, 50%, 100% etc.). While we are at it, let us use the stow/deploy hardpoints key to do the same for the SRV turret and thrusters, and stop it with the auto-stowing near our ship.

I have to disagree!
While i fly my ship completely with Hotas, i have problems with the SRV and Hotas. So when i'm driving SRV i use KB+M and completely different bindings than on my Hotas. It is good to have the possibility to make different bindings.
Besides that, you can always assign the buttons for your ship again to your SRV without any problems. Since making the bindings is a one time job, it shouldn't hurt to assign a few keys more IMO ;)
 
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