Star Made

Had a play last night.
I found it really enjoyable and I'm impressed with what they have in the game already.

  • Explore: Explore space generated in real time around you
  • Design: design you own ship or space station.
  • Customize: create customized weapons, harvesting elements, shields and docking stations for your ship. Combine elements to groups to make your modules even more powerful.
  • Multiplayer: full multi player: share control of your ship or design a ship together
  • Destroy: destroy your enemies with your powerful weapons or just infiltrate an enemy ship. There already is a big arsenal of destructive modules: Missiles (normal, heat seeking and target chasing), Lasers, and Explosive modules that detonate on impact
  • Salvage: salvage the ships of your fallen enemies to gain credits
  • Physics: fully integrated modern physics engine for real box-on-box collisions
  • Stealth: use radar jamming and cloaking modules for a surprise attack.
  • Multiplatform: runs on windows, mac and linux
  • Share: save, import & export your own ships as blueprints. You can upload your blueprints to any multi player server
  • AI: fight your own creations alone or in coop mode
  • Tutorial: interactive tutorial to learn the basics

Really like that you can have multiple people crewing one ship, sharing control.
One feature I'm hoping they add into E: D in that large ships need a crew and some of the crew can be real people.
 
Last edited:
Had a play last night.
I found it really enjoyable and I'm impressed with what they have in the game already.

  • Explore: Explore space generated in real time around you
  • Design: design you own ship or space station.
  • Customize: create customized weapons, harvesting elements, shields and docking stations for your ship. Combine elements to groups to make your modules even more powerful.
  • Multiplayer: full multi player: share control of your ship or design a ship together
  • Destroy: destroy your enemies with your powerful weapons or just infiltrate an enemy ship. There already is a big arsenal of destructive modules: Missiles (normal, heat seeking and target chasing), Lasers, and Explosive modules that detonate on impact
  • Salvage: salvage the ships of your fallen enemies to gain credits
  • Physics: fully integrated modern physics engine for real box-on-box collisions
  • Stealth: use radar jamming and cloaking modules for a surprise attack.
  • Multiplatform: runs on windows, mac and linux
  • Share: save, import & export your own ships as blueprints. You can upload your blueprints to any multi player server
  • AI: fight your own creations alone or in coop mode
  • Tutorial: interactive tutorial to learn the basics

Really like that you can have multiple people crewing one ship, sharing control.
One feature I'm hoping they add into E: D in that large ships need a crew and some of the crew can be real people.

My better half is going through interviews at the moment so I didn't get to play last night but this just makes me want to more. It has many features I wanted in E: D . I am beginning to think that Indie games are the future... (intersperced by the odd good creation from some Games shop of course)
 
It's still pretty buggy and unpolished, but allready good fun to play around with.
Building your own ship out of blocks is fun.
 
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