Star Trek: Bridge Crew - releases today!

Slopey

Volunteer Moderator
Hey all,

So who's signing on with the Federation tonight? :)

Any Vive/Rift commanders picking it up?

Cheers,
S
 
'Captain's Log, Stardate 39845.3

I have taken command of the new starship, Aegis. She's a fine looking ship. Experimental systems, large bridge layout. Sadly, I can't say the same for my crew. I didn't get to pick them, being the ship's captain and all, but I expected to be given Starfleet's finest, given the advanced ship.

No.. No instead I appear to have been given those with various degrees of mental incapacity, and sensory deprivation. Take my new helmsmen. When I ask to lay in a new course, I don't really expect to be asked how to do it. And when we finally get the course laid in, I normally expect my helmsmen to WAIT before engaging warp, in case I need to change my mind...

And Tactical. My tactical officer appears to have played too many old 21st century computer games. The concept of raising shields is lost on him. He's even been heard stating to other crew members that 'shields are for losers, hull strength is where it's at.'. Quite aside from the fact that the Aegis, for all it's technical superiority, has a hull thinner than human hair - even the older Enterprise has a thicker hull - he can't quite grasp the concept of torpedoes. When they hit an unshielded ship.. it's going to hurt. And Klingon's like torpedoes.

And finally there's my lovely science officer. Ensign Maybell. Ensign Maybe I'm starting to call her. You'd expect, given the degree of training that Starfleet officers receive, that reading a sensor screen, and relaying the vital information to me would be second nature. However, Miss Maybe seems to have difficulty in informing me of anything interesting. And when I say interesting, I mean UTTERLY VITAL. Neglecting to mention that the nearby nebulae that I was considering hiding within recently, to shake off some persistent Birds-of-Prey, was alive with powerful ion storms didn't really help the situation.

I am seriously considering asking for a crew transfer. However, given the current nature of Starfleet's recruitment drive, it's entirely possible I could end up with a blind tactical officer, or a Helmsman with no sense of direction.

Such is a Captain's life.'
 
'Captain's Log, Stardate 39845.3

I have taken command of the new starship, Aegis. She's a fine looking ship. Experimental systems, large bridge layout. Sadly, I can't say the same for my crew. I didn't get to pick them, being the ship's captain and all, but I expected to be given Starfleet's finest, given the advanced ship.

No.. No instead I appear to have been given those with various degrees of mental incapacity, and sensory deprivation. Take my new helmsmen. When I ask to lay in a new course, I don't really expect to be asked how to do it. And when we finally get the course laid in, I normally expect my helmsmen to WAIT before engaging warp, in case I need to change my mind...

And Tactical. My tactical officer appears to have played too many old 21st century computer games. The concept of raising shields is lost on him. He's even been heard stating to other crew members that 'shields are for losers, hull strength is where it's at.'. Quite aside from the fact that the Aegis, for all it's technical superiority, has a hull thinner than human hair - even the older Enterprise has a thicker hull - he can't quite grasp the concept of torpedoes. When they hit an unshielded ship.. it's going to hurt. And Klingon's like torpedoes.

And finally there's my lovely science officer. Ensign Maybell. Ensign Maybe I'm starting to call her. You'd expect, given the degree of training that Starfleet officers receive, that reading a sensor screen, and relaying the vital information to me would be second nature. However, Miss Maybe seems to have difficulty in informing me of anything interesting. And when I say interesting, I mean UTTERLY VITAL. Neglecting to mention that the nearby nebulae that I was considering hiding within recently, to shake off some persistent Birds-of-Prey, was alive with powerful ion storms didn't really help the situation.

I am seriously considering asking for a crew transfer. However, given the current nature of Starfleet's recruitment drive, it's entirely possible I could end up with a blind tactical officer, or a Helmsman with no sense of direction.

Such is a Captain's life.'


Hahaha. This is exactly how I'm hoping it will go down. Let the hilarity ensue! :D
 

Slopey

Volunteer Moderator
Played for a few hours last night with a bunch of other noob recruits - great fun!!!

Although the engineering station can be slightly boring if you have rubbish helm/tactical folk - especially if they insist on locking transporters/systems panels up when you're sitting there doing nothing at the engineering console - that station definitely needs more to do.

"Slopey." in the game if anyone's around - pop me over a friend request :)
 
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It's left a bit of a bad taste in my mouth.

Forgive this awful expression of First World Problem.

Ubisoft, being in bed with Intel, have put all the physics stuff, like explosions on the bridge, on the CPU instead of the GPU! Even when you go into the config file and change the CPU setting to 'full', the explosions look pants compared to even the most basic GPU based physics from the last five years. On my CPU, which is old but runs at 4.3GHz (summer) and has 16GB of the fastest RAM I could get, the hitching was obvious.

I have to set the CPU to low which looks pants but is smooth as butter. Literally 1.5 on the multiplier and still bags of headroom. But the bridge explosions are laughable.

Oh Ubisoft

edit - now my hissy fit is over - I do rather like it...
 
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Still waiting for another killer app and not sure this is it? A couple of friends have it on PlayStation so will wait for their opinions.

I have quite a few VR titles but quite disappointed so far part from ED and Resident Evil - which is amazing via Vorpx

Hmmmm
 
I just played the tutorial and the first mission with some randoms.

It's great, I enjoyed it very much so far. Especially the combination of the immersion and the coop aspect. You really have to speak to each other and work together to be successful. First VR game for me, that really shows the potential of a quite new technology. The game behind it might lack a bit of content (cant't judge that right now, but have read about it).

Feel free to add me, if anyone should be playing on PS4 (ID: Nerix). Otherwise cross play is available.
 

Slopey

Volunteer Moderator
Cross play is really good - played last night with 2x Rift, 1x Vive and 1x PS4. :)

Really enjoying it - but need to get a "professional" posse together for some private group stuff - there's loads of new people who are taking a while to pick it up, which is a touch tedious when you know the systems and are jumping into open games. It's good to help them sure, but sometimes you just want to see how good you can do it with a decent crew :)
 
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