Ok so quick review:
It's a fun game. Works ok for the most part, except for some crashes and some lobby issues (it sucks when all you get thrown into is a lobby with the leader being AFK and doing dishes in the background)
The gameplay is rather shallow, not sure how long it will be entertaining. It feels nice to be on a starship bridge, the ship feels weighty and some of the sound effects are nice and beefy (warp jump) while others are meh (phasers). Graphics are so-so, I'm not sure how reviewers claim this is the best looking VR game yet.
In terms of stations, this is basically what I hoped ED would have for the first iteration of multicrew: Simple energy and repair management with some little doodads thrown in. Basic electronic warfare functionality. Basic navigation target plotting. It works in its simplicity and as a result this is a game that's easy to pick up.
In singleplayer it's a lot less interesting than online. The crew dynamics really add a lot to any multicrew game. You can play solo but you really really should go online. Crossplay with PSVR means a significantly larger playerbase from the start. In fact in the games I played, about 70% of players connect using a PS4.
This is about as deep, or slightly less so, than Artemis. Comparisons to Pulsar are a lot less favorable though, with Pulsar offering so much more (moving around inside the ship, beaming to planets, stations and enemy ships, etc) with deeper mechanics (engine core ejection, different types of damage and ship fires, deeper electronic warfare with lots of different "programs" to affect enemy ships, deeper mission system, more replayability, and playable both on a screen and in VR)
Compared to dedicated bridge sims like Space Nerds In Space you'll find that there's only a fraction of functionality there. For a full price game I think this is not enough.
The JJ-Trek ship never felt home to me, the TOS bridge is well made and surprisingly functional, though the buttons on the control consoles are perhaps a bit *too* faithful to the original, making ship operation needlessly complicated. It's a real shame that there's no TNG bridge, which would've been the most interesting to me.
My verdict is wait for a sale. This is not worth full price right now. All those reviewers saying that this is the best social starship multiplayer experience simply lack the experience to be able to compare and contrast. It's a fun little game, but nothing groundbreaking. Hopefully it'll get deeper functionality in future updates.