Initially I liked it, my first pirate experience is documented and it went well, even though I was murdered for my hard-earned rare cargo. Either way, it was a positive experience because the pirate spoke to me, gave me a way out and I know him really well now and I know he would have kept to it. I like that, and I know why Frontier have deliberately allowed this form of play.
But it's devolving into something disgusting at the moment. People who spend their time looking for people to kill, no outs, no reasons, no communication of any kind. I guess these are the "griefers" that everyone is talking about. Well count me in on this anti-griefer campaign. This doesn't add anything to the game, except maybe something akin to ACTUAL crime.
Us explorers have it among the worst. Lembava is one. Yesterday my mate was just out of the bubble heading to me and as he entered the system, two FDLs simply destroyed him, for no reason.
I understand that in real life that kinda makes sense - there could be a pirate base there or something. But this isn't real life, and there currently aren't any ways to build pirate bases.These were just two jerks who happened to either be staking out to kill explorers for some disgusting cowardly reason, or they happened to run into him, and again, killed him for some disgustingly cowardly reason.
Why would we want to encourage people to go and kill those weaker? Not only is it bad for the weaker ones, but it's bad for the killers. There's a code in real life - be a good sport, don't be a coward, don't abuse others, be a man - and that code has been deliberately left out of this game by Frontier in their "we condone any type of play except cheating" attitude.
Ok rant over. I think I'll join mobius.
But it's devolving into something disgusting at the moment. People who spend their time looking for people to kill, no outs, no reasons, no communication of any kind. I guess these are the "griefers" that everyone is talking about. Well count me in on this anti-griefer campaign. This doesn't add anything to the game, except maybe something akin to ACTUAL crime.
Us explorers have it among the worst. Lembava is one. Yesterday my mate was just out of the bubble heading to me and as he entered the system, two FDLs simply destroyed him, for no reason.
I understand that in real life that kinda makes sense - there could be a pirate base there or something. But this isn't real life, and there currently aren't any ways to build pirate bases.These were just two jerks who happened to either be staking out to kill explorers for some disgusting cowardly reason, or they happened to run into him, and again, killed him for some disgustingly cowardly reason.
Why would we want to encourage people to go and kill those weaker? Not only is it bad for the weaker ones, but it's bad for the killers. There's a code in real life - be a good sport, don't be a coward, don't abuse others, be a man - and that code has been deliberately left out of this game by Frontier in their "we condone any type of play except cheating" attitude.
Ok rant over. I think I'll join mobius.