We Mac users want an official port of Planet Coaster in 2018 (no Bootcamp)!
I know this has been suggested numerous times in the past here, but things have improved a lot on the Mac side with the addition of GPU-accelerated 3D rendering engines like Metal built-in to macOS.
https://developer.apple.com/metal/
If EA can do it for The Sims 4, surely Frontier has a skilled enough team to do this.
I'd love to have the dev team chime in on this from a technical standpoint. Please don't bring up arguments against the Mac as a gaming platform. I know it is not and will never be centered around gaming. I get that. Windows computers are a much better value for gaming and have a much larger library of games. With that said, many Mac-owning casual gamers don't want to fork out $800+ for a beefy gaming PC just to play simulation games like Planet Coaster.
For example, The Sims 4 and Cities Skylines both run natively on macOS and it is glorious, no issues at all!
I know this has been suggested numerous times in the past here, but things have improved a lot on the Mac side with the addition of GPU-accelerated 3D rendering engines like Metal built-in to macOS.
https://developer.apple.com/metal/
If EA can do it for The Sims 4, surely Frontier has a skilled enough team to do this.
I'd love to have the dev team chime in on this from a technical standpoint. Please don't bring up arguments against the Mac as a gaming platform. I know it is not and will never be centered around gaming. I get that. Windows computers are a much better value for gaming and have a much larger library of games. With that said, many Mac-owning casual gamers don't want to fork out $800+ for a beefy gaming PC just to play simulation games like Planet Coaster.
For example, The Sims 4 and Cities Skylines both run natively on macOS and it is glorious, no issues at all!