Is it possible to have elements of the HUD in a fixed location on the rendered screen while using VR headsets?
Things like your target and your own ships hull as fixed locations at the bottom left and right of your FOV. The same way as when your canopy breaks, the edges of your remlok hemlet are static on the screen.
Certain viewing angles make these difficult to view compared to a standard screen. They are rendered on the ship, so they could be fixed relative to your headset/HMD/whatever it's called?
Things like your target and your own ships hull as fixed locations at the bottom left and right of your FOV. The same way as when your canopy breaks, the edges of your remlok hemlet are static on the screen.
Certain viewing angles make these difficult to view compared to a standard screen. They are rendered on the ship, so they could be fixed relative to your headset/HMD/whatever it's called?