It has always been my dream in RCT to have a station control panel that allows me to Start/Stop cars individually, stop the lift, manually open/close the harnesses, and manually transfer coasters from the main track into the storage building.
Nolimits 2 is the closest thing I have ever seen to this, but the game itself is incredibly lacking due to the ability to ONLY create roller coasters, and no parks, flat rides, peeps, etc. (still an amazing simulation though)
[video=youtube;s34UmPUWRnM]https://www.youtube.com/watch?v=s34UmPUWRnM[/video]
This Video accurately shows what I mean by a control panel (be warned, it is excessively long, and not very exciting) but really gets the point across.
PART 2:
Transfer Tracks have been discussed on here quite a bit, but what about actual animated station floors? Logic programming is complicated (like for the control panel and transfer tracks) but what about a simple animation to drop the floors in stations right before a coaster departs?
[video=youtube;n7v_SvS3EWc]https://www.youtube.com/watch?v=n7v_SvS3EWc[/video]
This video from a demo in NoLimits 2 shows exactly what I mean, and I think add a lot more life to the stations themselves.
And here is a quick image of a different type of transfer track in case anyone is interested
I would really be interested in hearing you guys feedback! [squeeeeee]
Nolimits 2 is the closest thing I have ever seen to this, but the game itself is incredibly lacking due to the ability to ONLY create roller coasters, and no parks, flat rides, peeps, etc. (still an amazing simulation though)
[video=youtube;s34UmPUWRnM]https://www.youtube.com/watch?v=s34UmPUWRnM[/video]
This Video accurately shows what I mean by a control panel (be warned, it is excessively long, and not very exciting) but really gets the point across.
PART 2:
Transfer Tracks have been discussed on here quite a bit, but what about actual animated station floors? Logic programming is complicated (like for the control panel and transfer tracks) but what about a simple animation to drop the floors in stations right before a coaster departs?
[video=youtube;n7v_SvS3EWc]https://www.youtube.com/watch?v=n7v_SvS3EWc[/video]
This video from a demo in NoLimits 2 shows exactly what I mean, and I think add a lot more life to the stations themselves.

And here is a quick image of a different type of transfer track in case anyone is interested
I would really be interested in hearing you guys feedback! [squeeeeee]
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