So I've certainly not owned all the ships in the game yet. I've got most of those up to and including the T6.
However so far I've not really noticed much scale change. Let me be a little bit more specific because I'm really not sure of the terminology.
Basically aside from the handling, and the effective braking distance, I don't notice a lot of difference in the experience of attempting to land at a station.
I've no idea how large each of the ships is relative to each other, and have no real sense of how big they are relative to the entrance of the stations either.
I would like to suggest that a HUD (or whatever it's called) be added to the ship interface to diagram your ship relative to the entrance.
This would occupy the same space as the interface that changes from system readout to the targetting system when you are attempting to land on a pad.
I appreciate that this might be hard to understand... Again I'm really not sure of the terminology.
Short version... How about the UI that appears during landing, being adapted for the process of getting through the initial station letter box.
Please understand, I'm not having any difficulty performing the task of getting through the entrance. I just feel as if it's always the same no matter what ship I'm in and I Fel somethin glike this might help me to understand the gravitas of the situation.
I'd like there to be a difference between attempting to land (warning: mixed genre comparison ahead
) a Puddle Jumper vs The Enterprise.
Thoughts?
However so far I've not really noticed much scale change. Let me be a little bit more specific because I'm really not sure of the terminology.
Basically aside from the handling, and the effective braking distance, I don't notice a lot of difference in the experience of attempting to land at a station.
I've no idea how large each of the ships is relative to each other, and have no real sense of how big they are relative to the entrance of the stations either.
I would like to suggest that a HUD (or whatever it's called) be added to the ship interface to diagram your ship relative to the entrance.
This would occupy the same space as the interface that changes from system readout to the targetting system when you are attempting to land on a pad.
I appreciate that this might be hard to understand... Again I'm really not sure of the terminology.
Short version... How about the UI that appears during landing, being adapted for the process of getting through the initial station letter box.
Please understand, I'm not having any difficulty performing the task of getting through the entrance. I just feel as if it's always the same no matter what ship I'm in and I Fel somethin glike this might help me to understand the gravitas of the situation.
I'd like there to be a difference between attempting to land (warning: mixed genre comparison ahead
Thoughts?