I attempted to make a recreation of Mako in the game and ran into some problems. Putting aside any issues in track shaping, I couldn't even build the station correctly. The reason being is that the station platform is about 20 feet in the air; guests in real life climb four stairs, two sets of back and forth stairs. Each stair case I counted had 10 steps. So 40 steps total with each step rising 1/2 foot.
This is a pretty standard model for stairs, but the PC stairs have 14 steps. My suggestion is that we should be able to build stairs (1/2 step rises) with as many or few steps as we'd like. Currently, PC path is still limited to many degrees because of its strict adherence to 1m intervals in elevation change unless tied to terrain.
My other suggestion is similar: many coaster stations are the exact length of the coaster train. This is currently not possible in PC for most trains as the stations also adhere to strict 4m intervals in length. I suggest players be able to fit station lengths to the trains rather than an invisible grid.
Finally, to assist with building walls to the stations I suggest walls be able to be stretched to odd lengths to fit stations, say for example, I can make a 4m wide wall 11.25 m long...
I hope these ideas will be explored in future updates because, as of now, PC is still limited players where limits need not exist. Let me know what you all think of these ideas and if you have anything to add.
This is a pretty standard model for stairs, but the PC stairs have 14 steps. My suggestion is that we should be able to build stairs (1/2 step rises) with as many or few steps as we'd like. Currently, PC path is still limited to many degrees because of its strict adherence to 1m intervals in elevation change unless tied to terrain.
My other suggestion is similar: many coaster stations are the exact length of the coaster train. This is currently not possible in PC for most trains as the stations also adhere to strict 4m intervals in length. I suggest players be able to fit station lengths to the trains rather than an invisible grid.
Finally, to assist with building walls to the stations I suggest walls be able to be stretched to odd lengths to fit stations, say for example, I can make a 4m wide wall 11.25 m long...
I hope these ideas will be explored in future updates because, as of now, PC is still limited players where limits need not exist. Let me know what you all think of these ideas and if you have anything to add.