As an '84'r and ED beta buyer I have 1000's of hours logged in ED. However even though the flying, combat and exploration is/was very good the game lacks a soul. The storylines in GalNet mean little to me, the BGS is borked and the PP is so broken as to actively drive players away. Once I had obtained all the ships I wanted, had explored and found new stuff and made billions, I got bored. I had hoped EDO would save the game (couldn't care less about legs in ED, or ship interiors - fluff) but no, that hasn't happened and I doubt it ever will happen.
A while back I bought NMS on sale, its a great game and worth buying at discount. The gameplay is good, the story lines are interesting and planets are fun. However after achieving what I wanted to do, I lost interest. The 2 recent Exped modes did get me back into the game but I find it hard to just "play" with no objectives.
2 different games, same outcome.... If only ED had that element introduced by Drew W a few years ago, open play interaction with difficult objectives. Not always but maybe a couple of times a year. It would be enough to keep my interest. Chasing Thargoids that invade on a Thursday morning? Nah.
A while back I bought NMS on sale, its a great game and worth buying at discount. The gameplay is good, the story lines are interesting and planets are fun. However after achieving what I wanted to do, I lost interest. The 2 recent Exped modes did get me back into the game but I find it hard to just "play" with no objectives.
2 different games, same outcome.... If only ED had that element introduced by Drew W a few years ago, open play interaction with difficult objectives. Not always but maybe a couple of times a year. It would be enough to keep my interest. Chasing Thargoids that invade on a Thursday morning? Nah.