The latest SteamVR beta (1.17.8) now contains a "per application" world scale override.'
Did some experimenting with it and at least for me, 165%-170% in Elite Dangerous seems to fix the scale.
The pilot body in VR no longer looks slim and tiny.
The old system for fixing the scale was to adjust the ipd offset, but that tweak was global, so it affected every VR
game, not just Elite. This new adjustment can be set individually for each game.
Did some experimenting with it and at least for me, 165%-170% in Elite Dangerous seems to fix the scale.
The pilot body in VR no longer looks slim and tiny.
The old system for fixing the scale was to adjust the ipd offset, but that tweak was global, so it affected every VR
game, not just Elite. This new adjustment can be set individually for each game.