More SRV choices? How very dare ye lot...what ye think this is? NMS?
Seriously though, would be cool to see more variants and especially cool to see npc using them...always wondered why they dont seems...odd. That being said, there needs to be a need beyond simply wanting more choice...more for them to do and currently, there doesnt appear to be a specific need just a desire.
Was a time I would have liked to see an SLF/SRV variant, possibly capable of hovering like a skimmer and as such, be able to go places a standard SRV struggles to reach.
Then the brain kicks in and asks how exactly skimmers hover in space and the argument goes off on the immursion tangeant.
There are a few reasons we don’t see NPC SRVs:
1. No one has worked on it yet. Dev teams have been busy bringing us what we have, so no one has worked on this.
2. Pathfinding. It’s a pretty simple thing for you or I to jump in an SRV, drive around and thanks to our organic eyes, not ram into things. NPC’s don’t have our organic parts, and are, essentially blind. This should be apoearant from their docking habits. So while you or I can see a procedurally spawned rock on a planet and avoid hitting it, NPC’s can’t.
NPC’s rely on pathfinding to know how to get around, and various tricks to fake see an obstacle in their path. Some pathfinding is done manually, laying out path nodes and calculating paths. I suspect the patrol craft around stations use some version of this. But these are not generated regions. Planets are. So devising a means of keeping NPCs from getting stuck, well, that’s going to take no small bit of dev time to pull off.
I’ve no doubt it can be done, it’s really just a matter of when.