Still seeing bugs in missions where NPCs will either refuse to hand over mission items or are unable to be talked to at all.
Massive lag involving 1st person modes. Ship -> 1st person, SRV -> 1st person, 1st person -> SRV, 1st person -> Ship. Getting into your SRV in combat is pointless, the SRV is destroyed before you ever get control.
Still getting lag when people jump into the instance.
I've had to restart the Windows Audio Service twice in this last session to get audio back. The person I was playing with had to do it once. I've never had this happen before this update. This happened at the high CPU load moments.
Minor irritation: A guard decided to want to scan me after I had jumped away. I stopped mid air and returned but the guard decided I was resisting before I hit the ground and turned hostile. Just ... there has to be some chance for compliance or why not just drop the pretense and have them start shooting you while yelling "Stop resisting!"?
Massive lag involving 1st person modes. Ship -> 1st person, SRV -> 1st person, 1st person -> SRV, 1st person -> Ship. Getting into your SRV in combat is pointless, the SRV is destroyed before you ever get control.
Still getting lag when people jump into the instance.
I've had to restart the Windows Audio Service twice in this last session to get audio back. The person I was playing with had to do it once. I've never had this happen before this update. This happened at the high CPU load moments.
Minor irritation: A guard decided to want to scan me after I had jumped away. I stopped mid air and returned but the guard decided I was resisting before I hit the ground and turned hostile. Just ... there has to be some chance for compliance or why not just drop the pretense and have them start shooting you while yelling "Stop resisting!"?