It seems like this is essential now that the Engineers require commodities for upgrades.
I know that you can swap commodities between ships if the new ship has the cargo space but seems limited, especially if you want to use a small ship.
I'm aware of the potential issues with stockpiling but I think there are reasonable options that should prevent too much abuse:
- Enable one storage location up to the largest cargo hold size - 128t or 256t
- Enable 1 ship per station to be stored with cargo in it.
- Enable a storage locker at each engineer location - max 32t
I'm ok with the upgrades forcing different playstyles but I'd like to do that at my own pace and be able to store useful commodities that I stumble across rather than discard them because that's not the upgrade I'm currently targetting.
Pity us poor fools who've decided to start 2.1 in a small ship - iEagle in my case.
Actually having a cargo hold at all means I'm sacrificing something more useful but my 2t cargo doesn't really help that much.
I know that you can swap commodities between ships if the new ship has the cargo space but seems limited, especially if you want to use a small ship.
I'm aware of the potential issues with stockpiling but I think there are reasonable options that should prevent too much abuse:
- Enable one storage location up to the largest cargo hold size - 128t or 256t
- Enable 1 ship per station to be stored with cargo in it.
- Enable a storage locker at each engineer location - max 32t
I'm ok with the upgrades forcing different playstyles but I'd like to do that at my own pace and be able to store useful commodities that I stumble across rather than discard them because that's not the upgrade I'm currently targetting.
Pity us poor fools who've decided to start 2.1 in a small ship - iEagle in my case.
Actually having a cargo hold at all means I'm sacrificing something more useful but my 2t cargo doesn't really help that much.