Why 35 and not 37 ships per shipyard?
I own all ship models and would want to store them in one place.
There are 2 potential solutions here:
The first option would be to do as you have done and ask FDev for another 2 ship storage slots at every shipyard (with additional slots for every new ship added in the future). I don't know how ship data is stored on FDev's servers, but my guess would be that each stored ship has a value that represents the station that it is stored at. If this is the case, I cannot think of a reason why it would not be possible to increase the maximum number of ships that can be stored at a single shipyard, as there is no limiting factor in the game other than an seemingly arbitrary number. The main argument against this would be that a station could not possibly have the space to store an infinite number of ships, and that the limit should not be raised because of immersion; however, this argument quickly falls apart when you consider that any player can store 35 Belugas at any station with a shipyard and large landing pad, and completely crumbles when said player can get everyone on their friends list to do the same thing without anyone having any issues.....
The other option would be to take matters into your own hands and take out the trash. By saying that you own every ship in the game, you are saying that you own a Beluga, a Cobra IV, a Crusader, and an AspS. The one thing that these ship have in common is that they (in their current forms) all bear a striking resemblance to a dumpster fire. I'm pretty sure you can part with at least 2 of these ships. Seriously, the hardest decision you should be making here is which of these ships is actually useful enough to warrant not being scrapped
