as the title say even i think this is a stupid idea but not necessarily a bad one.
being in dock looks to be where all the problems happen with network lag and time out issues, its often said by the MMO crew that ED needs to be fully hosted instead of P2P to avoid those issues but apart from anything else its cost prohibitive and may reduce the longevity of the game.
my idea is to get people to host stations for ED, and here is how.
there are plenty of people who like management games and things like the sims.
post release FD should begin work on a couple of those types of games based within the ED universe on space stations.
up front in the EULA would be the fact that by playing the management/sims style games you will become and integral part of the ED universe by 'hosting' a space station.
so, while your playing your game on the station your PC is acting as a server island for the pilots who are coming and going.
the sim players need have no impact on the game universe beyond that hosting, or interact with the pilots in any way; at least at first until the FPS expansion comes out.
connections could be assessed and the better ones would act as the server (maybe one of several) for the crowded systems in the core, while the slower connections could be utilised for the frontier worlds that may not see a lot of traffic.
doesn't really matter where they end up as the game they play needs to have absolutely no relevance to the station that they host (unless FPS ect.) and if enough copies of the game are sold lag, time outs and the like during busy periods would disappear almost overnight.
so, real stupid idea huh?
as always your thoughts on this are welcome
being in dock looks to be where all the problems happen with network lag and time out issues, its often said by the MMO crew that ED needs to be fully hosted instead of P2P to avoid those issues but apart from anything else its cost prohibitive and may reduce the longevity of the game.
my idea is to get people to host stations for ED, and here is how.
there are plenty of people who like management games and things like the sims.
post release FD should begin work on a couple of those types of games based within the ED universe on space stations.
up front in the EULA would be the fact that by playing the management/sims style games you will become and integral part of the ED universe by 'hosting' a space station.
so, while your playing your game on the station your PC is acting as a server island for the pilots who are coming and going.
the sim players need have no impact on the game universe beyond that hosting, or interact with the pilots in any way; at least at first until the FPS expansion comes out.
connections could be assessed and the better ones would act as the server (maybe one of several) for the crowded systems in the core, while the slower connections could be utilised for the frontier worlds that may not see a lot of traffic.
doesn't really matter where they end up as the game they play needs to have absolutely no relevance to the station that they host (unless FPS ect.) and if enough copies of the game are sold lag, time outs and the like during busy periods would disappear almost overnight.
so, real stupid idea huh?
as always your thoughts on this are welcome