Stuttering, almost a year later......

..........and it's still as bad as when it first started.

What's the deal with the stuttering, freezing and skipping in ED? Almost year after the dreaded "hop. skip and jump" performance issues in ED and it still isn't fixed. I can't go by a single celestial body without all of the above and it's way beyond time it was fixed.

Either FD can fix the stuttering, skips and freezing around bodies or they can't, so what's the deal with it, can they or not?
 
Never had the issue, and not heard about it either- which suggests from my viewpoint it's an issue you are having with either your connection or your computer rather than the game.
 
Same here game plays smooth. There is the odd very slight stutter entering a jump between systems but other than that its fine.

What are your PC specifications?
 
Never had the issue, and not heard about it either- which suggests from my viewpoint it's an issue you are having with either your connection or your computer rather than the game.

Seriously? Lol. The stuttering has been around for almost a year and affects most players. You either are relatively new or most have given up asking for it to be fixed and stopped posting about it months ago as it seems FD can't or won't fix it.

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Same here game plays smooth. There is the odd very slight stutter entering a jump between systems but other than that its fine.

What are your PC specifications?

Same as above....
 
I get stuttering when jumping and when approaching planets in SC. Sometimes it's barely noticeable, other times pretty fierce.

It's most annoying when approaching a station fast and trying to use the planet's gravity well to slow you down (good way of lowering your interdiction window).

Generally the framerate's pretty good and has been improved since beta (and I think release), but there does seem to be an issue with stuttering.
 
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Same as above....

Meaning (Pc Spec)? There's no mention of it on the thread.

I rarely get it on mine. I do however notice it on my dad's computer. The difference between mine and his being that I have a SSD and an i5 based cpu, while he's using a traditional HD with a C2D. Otherwise his framerate averages around 30fps.
 
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Meaning (Pc Spec)? There's no mention of it on the thread.

I rarely get it on mine. I do however notice it on my dad's computer. The difference between mine and his being that I have a SSD and an i5 based cpu, while he's using a traditional HD with a C2D. Otherwise his framerate averages around 30fps.

I have an SSD, an i7-5820 (OC to 4.5) and a GTX 980 OC and I still get stuttering. As the OP noted, it's been around since the beginning and is still there. I also get it on my old PC - I don't think it's tied to the power of the hardware - I don't get it in any other games.

I should mention that it's much more noticeable in the Oculus Rift because even when you're not moving your view your head is making small movements. Playing on a monitor can seem smoother but the stutters are, if you look for them, probably still there.
 
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Michael Brookes has stated that there will be fixes for one or two instances of stuttering in 1.3

1/4/15
We're finding the issue equally frustrating. A low level fix will be added in 1.3 to address one possible cause for microstuttering and we're continuing to investigate other causes.

Michael

20/4/15
At the moment - we're still investigating and we're working on a variety of optimisations which may help these specific cases as well as improving general performance.

Michael

https://forums.frontier.co.uk/showthread.php?t=86133
 
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..........and it's still as bad as when it first started.

What's the deal with the stuttering, freezing and skipping in ED? Almost year after the dreaded "hop. skip and jump" performance issues in ED and it still isn't fixed. I can't go by a single celestial body without all of the above and it's way beyond time it was fixed.

Either FD can fix the stuttering, skips and freezing around bodies or they can't, so what's the deal with it, can they or not?

I've been playing for 3 months and haven't ever noticed any stuttering. What are the specs of your computer? Perhaps there's a problem with your network?
 
I suspect your PC can't handle the game at the quality settings you have choosen.

I play on both a laptop and PC. The laptop is well below the recommended minimum spec and it stutters when entering / leaving a system or when in station or RES. The entering / leaving I put down to limited ram, processor, crap HDD etc all of which make the loading slow. The stutter in station or RES is down to the 15-20fps at which the game runs in these graphically intense scenes.

The PC however is well above the minimum spec and only stutters as I said above the odd time when jumping. I wasn't here for beta but I've logged a few hundred hours of game play so would hardly call myself new. One thing that I believe really helps is that I have the game installed on a SSD rather than your traditional HDD. The graphics card was top of the range in its day but at 2 year old now I don't try and push the settings to far. I play at 720p, high quality graphics. If I move up to 1080p there is the odd slow down but thats my computers fault and not the game.

Try pressing CRTL+F to get your FPS displayed. On the PC it runs at a smooth 100+FPS and in station or RES this will drop to around 60fps.

So again I ask that you please tell us your PC specifications.
 
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There's hundreds (if not thousands) of posts related to the performance in ED related to the dreaded "stuttering" . The only thing that hasn't been covered in the almost a year later is wether or not FD can fix it, whick at almost a year later looks like a "no we can't".

I'm not going to list specs (been there months and months ago) as this has been done over and over for a very very long time.

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I suspect your PC can't handle the game at the quality settings you have choosen.

I play on both a laptop and PC. The laptop is well below the recommended minimum spec and it stutters when entering / leaving a system or when in station or RES. The entering / leaving I put down to limited ram, processor, crap HDD etc all of which make the loading slow. The stutter in station or RES is down to the 15-20fps at which the game runs in these graphically intense scenes.

The PC however is well above the minimum spec and only stutters as I said above the odd time when jumping. I wasn't here for beta but I've logged a few hundred hours of game play so would hardly call myself new. One thing that I believe really helps is that I have the game installed on a SSD rather than your traditional HDD. The graphics card was to of the range in its day but at 2 year old now I don't try and push the settings to far. I play at 720p, high quality graphics. If I move up to 1080p there is the odd slow down but thats my computers fault and not the game.

Try pressing CRTL+F to get your FPS displayed. On the PC it runs at a smooth 100+FPS and in station or RES this will drop to around 60fps.

So again I ask that you please tell us your PC specifications.

So wrong and everything you've listed has been done to death by myself and thousands of other people. This isn't isolated or new. It's an old issue.

By the way, my "specs" are more than capable of handling ED, even at 4k.
 

Gilmour

Banned
If they could, they would have fixed it. It has to do with optimization and the memory leak issues. Probable cause is the cobra engine itself and not the game so it's here to stay.
 
Never had the issue, and not heard about it either- which suggests from my viewpoint it's an issue you are having with either your connection or your computer rather than the game.

Just so you know. I'm having the same issue. Actually the stuttering seems worse for me.
 
If they could, they would have fixed it. It has to do with optimization and the memory leak issues. Probable cause is the cobra engine itself and not the game so it's here to stay.

My thoughts too. Wish FD would just be honest and tell everyone they can't fix it. Either that or IDK, fix the damn thing already. Almost a year later and it's not fixed and FD (as is typical of FD) it get's mostly ignored and mums the word.
 
This stuttering happens to me in extraction sites bounty hunting, I have excellent internet connection
and pc with i7 core and 16 GB mem and Nvidia 760 card, but it seems to me this stuttering started again
or got worse just rescently, after some updates..
 
I've been playing for 3 months and haven't ever noticed any stuttering. What are the specs of your computer? Perhaps there's a problem with your network?

there is several topics in the support forum, it has nothing to do with the comps or connection.

i suffer from it myself as well as many friends, we all hive high end comps and very good connections.

my own: i7 2600k @ 4.2 / 16Gb Ram / 2x R9 280x (only one active since fdev can't get xfire to actually work) / SSD / 100Mbit/s fiber connection (last flashed at 10MByte/s / 16ms ping).

issue exist since i bought early january, got worse with 1.1 and even worse with 1.2, only thing that had impact was game updates and it was a NEGATIVE impact every time
 
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AFAIK, one of the potential reasons is the network overhead in open, particularly if your net connection isn't good enough to act as a P2P server. You might want to try playing in solo to see if it solves the stuttering, for some it does.
 
Nothing like flying by a planet in one frame and the next your past it (or worse, in it) in the next few seconds due to the "stuttering" in ED.

It really does suck.

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Michael Brookes has stated that there will be fixes for one or two instances of stuttering in 1.3

1/4/15


20/4/15


https://forums.frontier.co.uk/showthread.php?t=86133

Thanks for the info. Unfortunately it's more of the same we've heard for almost a year now. As in previous "fixes" I hope by optimisations he doesn't mean lowering visuals like in the past.
 
If they could, they would have fixed it. It has to do with optimization and the memory leak issues. Probable cause is the cobra engine itself and not the game so it's here to stay.
Frontier have stated that they can replicate the issue on certain machines, but finding one definitive cause for the problem has been difficult. If it were just "optimization" and "the memory leak issues", they'd be on top of it. There *are* certain instances of stuttering that relate to optimisation (for example, stuttering when near to planets is due to the method they use to procedurally generate their textures), and some will be lower priority than others (e.g. the planet one, as at some point they'll have to overhaul this process).

If there *is* an underlying issue with the engine, there's nothing stopping Frontier from fixing it - assuming they can isolate the problem - as it's their own engine.
 
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