I’d like to propose an enhancement to the game, which I believe could improve engineering. One of the more frustrating areas to ED that I see is engineering in general. Finding materials is part of this experience I personally am not fond of because of how it is currently implemented.
As of this post, I need to either hunt down different stations to see if I can find a mission that provides my material or search outside of game for recommendations. Engineering materials shouldn’t be based around the missions And I definitely shouldn’t have to do a search outside of the game... So, let the missions be based around the needed materials.
The suggestion is this: Allow CMDRs to go to a station and from there, select the specific material they need. Then create a random mission around that selected material for the CMDR to complete. The higher grade material, the harder the mission. This would be a big improvement to the current system in place.
As of this post, I need to either hunt down different stations to see if I can find a mission that provides my material or search outside of game for recommendations. Engineering materials shouldn’t be based around the missions And I definitely shouldn’t have to do a search outside of the game... So, let the missions be based around the needed materials.
The suggestion is this: Allow CMDRs to go to a station and from there, select the specific material they need. Then create a random mission around that selected material for the CMDR to complete. The higher grade material, the harder the mission. This would be a big improvement to the current system in place.