[Suggestion] Astronomy modules

Suggestion - Create a module that allows the player to look at the System map of nearby stars as if they had used an Advanced Discovery Scanner, including Detailed Surface Scanning of the Star(s) in the system.

This object would require an Internal Compartment of Size 3 or larger.

It would have a range equal to Compartment Size * 7 LY.

Mass would be Compartment Size * 2.

In order to "add" the system to the user's database, the ship would still have to travel to the system and make the appropriate scans. Using the module would not be considered a discovery for First Discovery, it would only be useful for observation and decision making.
 
I think such a module must be huge, heavy and located on space stations or capital ships. Not rational to place such equipment in a small civilian boat.
I think a realistic point of view, this is a bad proposal. IMHO


Yes, it will make easier to space exploration and the search for the desired objects, but simplification is not always good.
 
I think such a module must be huge, heavy and located on space stations or capital ships. Not rational to place such equipment in a small civilian boat.
I think a realistic point of view, this is a bad proposal. IMHO


Yes, it will make easier to space exploration and the search for the desired objects, but simplification is not always good.

Yes, a stationary observatory is a huge installation, but it is also designed to "see" thousands of light years (LY). As proposed, even if you dedicated a Size 8 Internal Compartment to this, it would only have a range of 56 LY.

Given that fusion power exists, which logically requires the ability to create gravitic pressure equal to a star, it is not unreasonable to expect that gravitic lens can be created and used to view nearby (in an interstellar sense) objects.

As to the mass argument, I am not especially bound to the weight of my original suggestion. If it needs to be heavier, so be it.

In regard to searching, I specifically limited the DSS function to stars. The primary point was to make it less hazardous to be jumping into unexplored space by locating non-fueling situations. If it is truly such a big issue to be able to see the non-stellar bodies, a pop-up could be substituted that reports the stars in the target system.

As to the civilian comment, civilians have warships in this game. Do you really believe that the various governments would restrict an observatory to military or government ownership when you can buy and outfit, with no restrictions, an Anaconda as a combat vessel?
 
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Yes, a stationary observatory is a huge installation, but it is also designed to "see" thousands of light years (LY). As proposed, even if you dedicated a Size 8 Internal Compartment to this, it would only have a range of 56 LY.

Given that fusion power exists, which logically requires the ability to create gravitic pressure equal to a star, it is not unreasonable to expect that gravitic lens can be created and used to view nearby (in an interstellar sense) objects.

As to the mass argument, I am not especially bound to the weight of my original suggestion. If it needs to be heavier, so be it.

In regard to searching, I specifically limited the DSS function to stars. The primary point was to make it less hazardous to be jumping into unexplored space by locating non-fueling situations. If it is truly such a big issue to be able to see the non-stellar bodies, a pop-up could be substituted that reports the stars in the target system.

As to the civilian comment, civilians have warships in this game. Do you really believe that the various governments would restrict an observatory to military or government ownership when you can buy and outfit, with no restrictions, an Anaconda as a combat vessel?

You can already see what kind of star you will be jumping to in the Galaxy map. What would be very nice is if I could see it when I target the system without having to visit the Galaxy map.
 
You can already see what kind of star you will be jumping to in the Galaxy map. What would be very nice is if I could see it when I target the system without having to visit the Galaxy map.

This would be helpful. I wouldn't be freaking out over jumping to wrong star with no fuel. but there are the fuel rats...
 
You can already see what kind of star you will be jumping to in the Galaxy map. What would be very nice is if I could see it when I target the system without having to visit the Galaxy map.

Correction, you can already see what the Primary is. If the Primary is not a fueling star, you have no idea what the other stars, if any, are, therefore either having to take the risk of jumping there blindly or avoiding that system.
 
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