These images are awesome...
...and it makes me long for black hole FSD charging. I don't think it would be that hard to implement, given that neutron and white dwarf boosting code exists. It could be a boon for explorers.
Here's how I think it should work...
Also, the linked article indicates that T Tauri stars should sometimes have disks: "Accretion disks surrounding T Tauri stars or Herbig stars are called protoplanetary disks", so Stellar Forge should generate disks for those stars too.



...and it makes me long for black hole FSD charging. I don't think it would be that hard to implement, given that neutron and white dwarf boosting code exists. It could be a boon for explorers.
Here's how I think it should work...
- Many black holes should have accretion disks: https://en.wikipedia.org/wiki/Accretion_disk
- If there is a disk, there should be a high probability that the black hole is ingesting matter. It might be desirable to vary the likelihood on a weekly or monthly basis, for added uncertainty.
- If matter is being ingested, there should be cone jets.
- These jets should be significantly more powerful than neutron star jets, so they should cause more FSD damage, but they should also give a much higher boost, say 10x.
- If the code requires it, the distance could be capped at 1000 lyrs.
- The boost should introduce significant uncertainty as to your destination.
- A player would select a destination as usual, but it's likely that they will land in a different system, say +/- 10% angle with a large potential to overshoot the destination.
- In particular, Sag A* should have an even larger boost, with increased damages, so the effects should be weighted by black hole mass.
Also, the linked article indicates that T Tauri stars should sometimes have disks: "Accretion disks surrounding T Tauri stars or Herbig stars are called protoplanetary disks", so Stellar Forge should generate disks for those stars too.
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