[suggestion] Black hole FSD boosting

These images are awesome...

BlackHole2_1024.jpg


SWIFT_2.jpg


Vrimat-e-zeza.jpg


...and it makes me long for black hole FSD charging. I don't think it would be that hard to implement, given that neutron and white dwarf boosting code exists. It could be a boon for explorers.

Here's how I think it should work...

  1. Many black holes should have accretion disks: https://en.wikipedia.org/wiki/Accretion_disk
  2. If there is a disk, there should be a high probability that the black hole is ingesting matter. It might be desirable to vary the likelihood on a weekly or monthly basis, for added uncertainty.
  3. If matter is being ingested, there should be cone jets.
  4. These jets should be significantly more powerful than neutron star jets, so they should cause more FSD damage, but they should also give a much higher boost, say 10x.
  5. If the code requires it, the distance could be capped at 1000 lyrs.
  6. The boost should introduce significant uncertainty as to your destination.
  7. A player would select a destination as usual, but it's likely that they will land in a different system, say +/- 10% angle with a large potential to overshoot the destination.
  8. In particular, Sag A* should have an even larger boost, with increased damages, so the effects should be weighted by black hole mass.
I think this would be useful to explorers and add some danger and excitement to the game. It also seems likely that some thrill-seeking passengers would want to experience this effect.

Also, the linked article indicates that T Tauri stars should sometimes have disks: "Accretion disks surrounding T Tauri stars or Herbig stars are called protoplanetary disks", so Stellar Forge should generate disks for those stars too.
 
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