Suggestion: Changes to Limpets

Limpet management is annoying, having to carry them around in your cargo is inconvenient, and restocking them is fiddlier than it needs to be...simply change limpet controllers to have a stock of limpets included as ammo, rather than having limpets in your cargo bay...it makes no sense to me that a limpet would weigh any more than say, a missile anyway, and controllers can take up quite a bit of space in a ship so could concievably carry a stock of them

This would:

*eliminate the need to have a cargo rack if all you want is collectors for gathering materials (QoL improvement given new engineer mechanics)
*allow limpets to be replenished at the standard restock button
*allow limpets of different types to be balanced by limited ammo supply (specifically, hull repair limpets, allowing the repair values to be buffed considerably without being game breaking)
*eliminate the need to manage how many limets you are using for each task if, for example, mining, as each controller has its own supply (prospectors would ofc need a higher max ammo count than collectors)
 
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