I'm pretty certain that this will have been suggested before - it's a very common tool in any game where a character can die these days. In Elite Dangerous we are informed of who killed us but have no idea of how. I would like to be informed of how I died.
An example:
Player A fired a 2f pulse laser and hit you for 30 damage.
Having access to that information allows me to judge whether it was my stupidity or bad luck or bad flying that led to my demise, or if I took on a sidewinder with a strange loadout.
I'm not asking for detailed information on player or NPC loadouts. If a weapon has been engineered, the name of the weapon with an asterisk would be enough, along with the damage amount that it caused with its last five or three shots.
An example:
Player A fired a 2f pulse laser and hit you for 30 damage.
Having access to that information allows me to judge whether it was my stupidity or bad luck or bad flying that led to my demise, or if I took on a sidewinder with a strange loadout.
I'm not asking for detailed information on player or NPC loadouts. If a weapon has been engineered, the name of the weapon with an asterisk would be enough, along with the damage amount that it caused with its last five or three shots.