exploring is quite a long and tedious process so i have a few suggestions to make it a more pleasant experience.
Route planning is good now that you can plot 1000 LY however its quite irritating to discover that somebody has been there and done that system youve just spent an age getting to, so i would suggest a Route planner that can plot long distance trips that goto as many Unexplored systems as is possible.
Also it would be very handy for a set destination to be saved so that when you come back to the game you dont have to find that scrap of paper with the system name on it !
and.... please make exploring more profitable as trading still is by far the best way of making creds.
also... reduce the surface scanning time, it send me to sleep waiting for that to complete.
Route planning is good now that you can plot 1000 LY however its quite irritating to discover that somebody has been there and done that system youve just spent an age getting to, so i would suggest a Route planner that can plot long distance trips that goto as many Unexplored systems as is possible.
Also it would be very handy for a set destination to be saved so that when you come back to the game you dont have to find that scrap of paper with the system name on it !
and.... please make exploring more profitable as trading still is by far the best way of making creds.
also... reduce the surface scanning time, it send me to sleep waiting for that to complete.