In space, you have to entrust yourself on technology but what if it is used against you? It's supposed that in 3301 AD humans are widely thechnologic/computer/cyber user so crime have to evolve in new kind of theft.
Some ship can be fitted with some specific module act to hack a nav beacon, for example, to reduce it's funcionality and lower faction influence or general security.
Also a station can be a target for an haking raid. Obviously if an agent discovers an hacker at work he will get a severe bounty/fine. Instead of use a limpet is possible for an haker to bypass some system and open enemy cargo hold
A skilled hacker can also shutdown or reduce effectivness of a subsystem on an enemy ship.
This kind of work can revitalize the concept of stealth ingame. An hacker must be very cautious. Also a new kind of ship can be created to this role, probably light, fast and full of utilities but poor of combat capability.
Some ship can be fitted with some specific module act to hack a nav beacon, for example, to reduce it's funcionality and lower faction influence or general security.
Also a station can be a target for an haking raid. Obviously if an agent discovers an hacker at work he will get a severe bounty/fine. Instead of use a limpet is possible for an haker to bypass some system and open enemy cargo hold
A skilled hacker can also shutdown or reduce effectivness of a subsystem on an enemy ship.
This kind of work can revitalize the concept of stealth ingame. An hacker must be very cautious. Also a new kind of ship can be created to this role, probably light, fast and full of utilities but poor of combat capability.