Apparently any effort to address the problem has been ignored by FDev, which also makes any future effort by players completely pointless. These developers are not worth to worrying about their game because they don't care. This is also reflected in the player numbers. Where Elite Dangerous has about 6000 players a day, Star Citizen has about 30.000 even though Star Citizen is completely broken and may not be released for the next 5 years.
But the developers are not interested in that either. They are already too busy to make small changes like a few numbers for the torpedoes which would solve long-standing problems. And that brings us to competence.
But the developers are not interested in that either. They are already too busy to make small changes like a few numbers for the torpedoes which would solve long-standing problems. And that brings us to competence.